Reboot Comp ( missed ) : Comet Killer 1940's Edition

Started by Qube, May 22, 2020, 06:59:13

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Qube

With only two days left for the REBOOT competition and some free time I decided to have a bit of fun and create an old film style version of my 1st game comp entry from July 2017. I did hope to finish in time but the deadline hit and so development stopped even though a couple of hours more and it would have been finished.

The original Comet Killer was 3D @ 1920x1080 and three years later with the updates to GPU's it's now fully 2D @ 320x200 :P ( looks higher as the graphics scale to native resolution )

I will finish it off though and I have all the graphics for the title screen and other bits + sound effects done. I've still to add the shields to the ship and improve the collision boundaries but none of that is long to do.

Anyway, here's a quick video of "Comet Killer 1940's Edition" - The video judders a little from time to time but that may be YouTube processing or something.

https://www.youtube.com/watch?v=c7Urc7fAhms
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Until the next time.

Derron

Looks good for that short amount of dev and asset time.

Bye
Ron

3DzForMe

Nice, I'm all the more inspired to keep on coding, deadlines, shmedlines!
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Steve Elliott

I prefer the look of this to the original - love the UFO on a string lol.
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iWasAdam


MrmediamanX

It's a thing that doe's when it don't..

Steve Elliott

#6
Here's a video of my Reboot Game (also missed) called Vectors.  Collision for bullets and not getting killed instantly at times to sort, plus some extras.

This is the first time I've used OBS Studio for video capture, quite impressed but the colours are washed out.
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Qube

Cool work on the vectors, love it ;D - Don't forgot to finish it :P
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MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

Steve Elliott

Cheers, always loved the vector look.  lol I will.
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chalky

Ooooh - that looks good! Love the vectors too - really neat. Hope you can find the inspiration to finish this...

Steve Elliott

Quote
Ooooh - that looks good! Love the vectors too - really neat. Hope you can find the inspiration to finish this...

ok thanks, you and Qube have persuaded me to put some more work into this one.
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therevills


blinkok


STEVIE G

Excellent stuff! Get them both finished   ;D

Steve Elliott

#14
Quote
Excellent stuff! Get them both finished   ;D

Thanks, after fixing some bugs and tidying-up code you can now at least destroy them too.  Next up to have the entities split into 2 (instead of dissappearing) and add particle effects...
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