This webpage helped me a lot (especially for level design)https://codeincomplete.com/articles/javascript-boulderdash/The laval logic really did my head in
I'm not sure if you want go 2D or 3D but i have a lot of graphics assets for a 3D version of the game.I never finished my version so you're welcome to use them if you wantps: One thing i noticed was that the way the rocks fell was very important. If you look at the second level they have a very specific order of movement and if it's not right it won't unblock the path
Awesome and Good luck!
Anyone interested in revisiting an old classic game and letting me know what they think? I'll also credit you in the game if you like.
Quote from: Xerra on June 12, 2020, 11:22:01 PMAnyone interested in revisiting an old classic game and letting me know what they think? I'll also credit you in the game if you like.Will defnitly check it out! I have the game on my C64, but never progressed far
on mac - app is damaged and cant be run