It (the demo) plays very nicely. I was curious as to how well the 4-player split screen worked, so I went into Party Games and clicked on "Number Of Players", which increased it to 2. At that point, however, everything locked up, hard. Took quite a bit of jiggery pokery to get it to die (it was set to fullscreen at the time and wouldn't let me see the Task Manager).I'll play around with it a bit more but I can see this being a lot of fun.
Quote from: STEVIE G on June 20, 2017, 05:40:49 PMWell, at long last it's released.https://stevieg.itch.io/polymaniacsThere's a free demo version at the bottom for anyone interested in giving it a wee try. CheersStevieWow! Congrats on the game's release. I know this has been in dev for years now.Did it turn out as you'd hoped and was it ore work than you anticipated?
Well, at long last it's released.https://stevieg.itch.io/polymaniacsThere's a free demo version at the bottom for anyone interested in giving it a wee try. CheersStevie
..very nice..i like it..how long have you been working on this man ?
Well I'm buying a copy. Love the gameplay and graphic style.
Just to confirm, this is vanilla Blitz3D, innit?
Bought a copy. Yay!I seem to have the same issue that was reported on the itch.io page with the joypad: I went to configure it before I played and it had all the functions listed as "Undefined". Click on one of them and down the bottom it says to press a button etc, but the "Undefined" changes instantly to " - Roll Axis". Hitting Escape to cancel doesn't do anything because it's already been assigned (to the aforementioned " - Roll Axis".This is with both a wired Xbox 360 controller and my Logitech gamepad that wants to be an Xbox 360 controller.Also, Challenge 3 is doing my head in. And then I met Challenge 4. You deserve a good punching.
Congratulations on the release Stevie, will u be revisiting Stramash at all? I think you made that a while ago, also great fun.