> I assume it does not matter much - if there is a price tag - even optional - people skip it.Maybe my English wasn't good enough there so I better clarify: what I meant to say is: as soon as you tag it "pay what you want" people will skip the game (not the ask for the price). They see "hmm, something with money" or maybe even "orrrrrr this needs an additional step to download it).As said you could try to create an entry (maybe a "Deluxe version" with 2 additional levels). Sell it for 2,99.Then create a campaign offering it for 100% discount (0,00) for 2 weeks.Download count of this version will raise a lot then.BUT ... you do not know who just downloaded and who plays. Many "collectors" around.byeRon
I enjoy reading such "improving render times by 500%" posts. good job.Also this means your upcoming projects will benefit from your newly gained experience.byeRon
Are you submitting this for the reboot competition, Stevie?