May 31, 2020, 08:22:54 PM

Author Topic: Lowpoly Aircraft Combat - Indie  (Read 237 times)

Offline Santiago

  • Full Member
  • ***
  • Posts: 215
  • Blitz3d
    • Indiesoft
Lowpoly Aircraft Combat - Indie
« on: March 27, 2020, 05:37:55 PM »
Hi, i play with a new project, a Air Combat videogame.


The idea is simulate the navy aircraft missions in ww2 in Arcade mode.

for the moment, i have 2 airplanes, Zero (JAPAN) and Hellcat (EU). a have a Aircraft Carrier

Guns, Bombs, Smokes, Particles, Clouth's.

i just want to keep in lowpoly and no textures.

The Damage of bombs deform the 3d models, yo you can see how the ships are break because the explotion.

now i need to work in big explotions, Anti aereal defens.

Improve the IA pilots bots, they crash all the time :)

and when i finish the basic, i start with Game MENU and misions.


the aircraft have ammo, damage and fuel, the idea is simulate the concepts.

for the moment, i fail trying to simulate the stall physics and wings forces. i just need to work more in the physics.

I go to make available the game for free, so if you have advice to when i can upload the projects,  i go to thanks that.

ok, any advice and comments is welcome!!!!!



I Put a simple watertexture because i don't know yet how to make a lowpoly ocean.


My to do list now is.

- AA defenses (guns and flaks)
- Warship
- Radio communication and Log events
- Landings in carrier
- Crash in carrier
- Simple 3d pilot with head moviments
- Pilot Jump and parachute
- Simple cockpit instruments.



I make the models in 3dsmax9, lowpoly style without textures
i only use shadowtexture for shadows.
Using b3d Pipeline to export to .b3d

the aircraft models have the elements autoloading by the soft.

whe Smokes, clouds , fires, and other elements are basic cubes or spheres for the moment, and maibe i keep like that.


I inspirate the old WINGS of FURY PC game. in Aces of pacific abandoneware and IL2 first version, y play that game many years ago, is so nice!!.


my regards!!!
Santiago



Offline Santiago

  • Full Member
  • ***
  • Posts: 215
  • Blitz3d
    • Indiesoft
Re: Lowpoly Aircraft Combat - Indie
« Reply #1 on: March 30, 2020, 04:37:27 PM »
i change poly style to some textures in particles smokes and sky clouds.

i fix the landing collisions.

but i beging to bored :) maibe to much time with the same project is not good.



https://scontent.faep8-1.fna.fbcdn.net/v/t1.0-9/s960x960/91803580_2516357361799493_1875904370428608512_o.png?_nc_cat=111&_nc_sid=8024bb&_nc_ohc=gTGT2fRsD1YAX-o7Nvx&_nc_ht=scontent.faep8-1.fna&oh=fb4d92132fe0eeaffc1e0b0602be4f80&oe=5EA9776D








 

SimplePortal 2.3.6 © 2008-2014, SimplePortal