Reboot comp: Genus Prima

Started by iWasAdam, March 26, 2020, 08:44:53

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blinkok


iWasAdam

Utopia Shipyard: Hawk MK 1  :o


and Raider:

iWasAdam

and finally a look at Utopia Shipyards with a ship and the UI  8)  :o


The ship is true 3d, with it's own renderer, but everything else is 2d! yay it worked!!!

Derron

Is the flat shading on the wings intended or does your engine not support smooth shading yet?


Aside of the usual nitpicking -- looks preeetty cool.

bye
Ron

3DzForMe

Oh my, that's very impressive!
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iWasAdam

I'm trying my best  ;D

Now with options:

iWasAdam

maxed out ship with full communications arrays 8)

iWasAdam

Mark II with weapons and shields  :P


Now I need to integrate all the systems into the maps and fighting :) that should be... ahem... fun?

Matty

That looks beautiful.

I love the semi chipped paint effect on the surface of the ship. It looks like it is a real tangible asset.

Qube

Cor! looks great ;D I just hope you've enough time to put it all together :o
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MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

ImJustAnotherCoder


Steve Elliott

Very nice work.  Graphics now remind me of Red Dwarf, rather than Star Trek.
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iWasAdam


iWasAdam

ok, this is going to be soo left-field  :o

I was tinkering with some of the display stuff (yep something wasn't working) and an image appeared that sort of reminded me of a skull - no I'm not going to show it...

How about having a psychotic computer causing being the like to glue it all together. it will point things out, possibly set tasks and generally cause trouble along the way?

Matty

What is your goal with the game?

Do you have a gameplay mechanic designed or thought through?

Is there an objective for the player at this point?

Your idea is interesting, but at this stage I cannot see what the base idea for the game is yet in any case...