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SyntaxBomb - Indie Coders
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Reboot comp: Genus Prima
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Topic: Reboot comp: Genus Prima (Read 5082 times)
blinkok
Sr. Member
Posts: 294
Re: Reboot comp: Genus Prima
«
Reply #15 on:
March 30, 2020, 03:01:42 AM »
So very trekky! Nice
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iWasAdam
Hero Member
Posts: 2117
Re: Reboot comp: Genus Prima
«
Reply #16 on:
April 04, 2020, 12:39:55 PM »
Utopia Shipyard: Hawk MK 1
and Raider:
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iWasAdam
Hero Member
Posts: 2117
Re: Reboot comp: Genus Prima
«
Reply #17 on:
April 05, 2020, 03:31:15 PM »
and finally a look at Utopia Shipyards with a ship and the UI
The ship is true 3d, with it's own renderer, but everything else is 2d! yay it worked!!!
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Derron
Hero Member
Posts: 3406
Re: Reboot comp: Genus Prima
«
Reply #18 on:
April 05, 2020, 06:07:50 PM »
Is the flat shading on the wings intended or does your engine not support smooth shading yet?
Aside of the usual nitpicking -- looks preeetty cool.
bye
Ron
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3DzForMe
Hero Member
Posts: 1191
Re: Reboot comp: Genus Prima
«
Reply #19 on:
April 06, 2020, 10:12:31 AM »
Oh my, that's very impressive!
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happy coding
http://www.gpsrunner.co.uk/8bitfun.html
iWasAdam
Hero Member
Posts: 2117
Re: Reboot comp: Genus Prima
«
Reply #20 on:
April 06, 2020, 11:50:48 AM »
I'm trying my best
Now with options:
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iWasAdam
Hero Member
Posts: 2117
Re: Reboot comp: Genus Prima
«
Reply #21 on:
April 08, 2020, 12:00:42 PM »
maxed out ship with full communications arrays
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iWasAdam
Hero Member
Posts: 2117
Re: Reboot comp: Genus Prima
«
Reply #22 on:
April 08, 2020, 03:20:42 PM »
Mark II with weapons and shields
Now I need to integrate all the systems into the maps and fighting
that should be... ahem... fun?
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Matty
Hero Member
Posts: 1369
Re: Reboot comp: Genus Prima
«
Reply #23 on:
April 08, 2020, 03:28:49 PM »
That looks beautiful.
I love the semi chipped paint effect on the surface of the ship. It looks like it is a real tangible asset.
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I eat cheese in the trees when its eight degrees
Qube
Administrator
Hero Member
Posts: 2628
I mostly code at night... Mostly.
Re: Reboot comp: Genus Prima
«
Reply #24 on:
April 08, 2020, 03:54:50 PM »
Cor! looks great
I just hope you've enough time to put it all together
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Mac mini ( 2018 / 2020 ), 3 GHz 6-Core Intel Core i5, 16 GB 2667 MHz DDR4, 1TB NVMe, eGPU Radeon Pro 580 8 GB, LG Ultragear 27GL83A-B 27 Inch
Mac mini (2020 ), M1 SoC, 8 GB LPDDR4, 512GB NVMe
Commodore VIC-20, 1.1Mhz MOS 6502 CPU, 5KB RAM, VIC ( 6560 ) GPU
Until the next time.
ImJustAnotherCoder
Jr. Member
Posts: 22
Re: Reboot comp: Genus Prima
«
Reply #25 on:
April 08, 2020, 04:41:31 PM »
Very very nice!
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Steve Elliott
Hero Member
Posts: 2957
elgol 2021
Re: Reboot comp: Genus Prima
«
Reply #26 on:
April 09, 2020, 12:49:26 AM »
Very nice work. Graphics now remind me of Red Dwarf, rather than Star Trek.
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Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 400, Pi4, BBC B, C64, ZX Spectrum
iWasAdam
Hero Member
Posts: 2117
Re: Reboot comp: Genus Prima
«
Reply #27 on:
April 09, 2020, 07:09:05 AM »
hehehe Red dwarf brilliant
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iWasAdam
Hero Member
Posts: 2117
Re: Reboot comp: Genus Prima
«
Reply #28 on:
April 10, 2020, 07:15:38 AM »
ok, this is going to be soo left-field
I was tinkering with some of the display stuff (yep something wasn't working) and an image appeared that sort of reminded me of a skull - no I'm not going to show it...
How about having a psychotic computer causing being the like to glue it all together. it will point things out, possibly set tasks and generally cause trouble along the way?
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Matty
Hero Member
Posts: 1369
Re: Reboot comp: Genus Prima
«
Reply #29 on:
April 10, 2020, 07:21:08 AM »
What is your goal with the game?
Do you have a gameplay mechanic designed or thought through?
Is there an objective for the player at this point?
Your idea is interesting, but at this stage I cannot see what the base idea for the game is yet in any case...
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I eat cheese in the trees when its eight degrees
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Reboot comp: Genus Prima
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