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SyntaxBomb - Indie Coders
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Reboot Comp Entry - WestIsBest
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Topic: Reboot Comp Entry - WestIsBest (Read 1702 times)
3DzForMe
Hero Member
Posts: 1191
Reboot Comp Entry - WestIsBest
«
on:
March 21, 2020, 06:19:00 AM »
The clue probably isn't in the title.....
So far - created template and am importing imagery - how tuff will AGK Studio Syntax be to wrap my suede around?
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happy coding
http://www.gpsrunner.co.uk/8bitfun.html
Xerra
Hero Member
Posts: 1233
Wait, what? This isn't Porn Hub?
Re: Reboot Comp Entry - WestIsBest
«
Reply #1 on:
March 22, 2020, 10:22:31 AM »
West is best? What's it a reboot from? More details. This is a very vague post for a work log :-)
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3DzForMe
Hero Member
Posts: 1191
Re: Reboot Comp Entry - WestIsBest
«
Reply #2 on:
March 22, 2020, 09:17:12 PM »
was being vague for a reason (and a little tongue in cheek.....)
Really not sure I've the time to commit - changing jobs, doing a Cisco course - huge commute coming up....
Anyways::
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happy coding
http://www.gpsrunner.co.uk/8bitfun.html
3DzForMe
Hero Member
Posts: 1191
Re: Reboot Comp Entry - WestIsBest
«
Reply #3 on:
March 26, 2020, 08:29:32 AM »
Entry trois:
Getting to grips with AGK syntax a little more. Using the gameplay (yes, I know there wasn't much ....) From the wildest west as a template.
However, once I realise the basic mechanics of AGK syntax, I may revisit all the passed titles for something a little more get your teeth into...
Saying that though.... There's a lot on the agenda coming up in the old 'life' thing. It's a juggling act
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happy coding
http://www.gpsrunner.co.uk/8bitfun.html
3DzForMe
Hero Member
Posts: 1191
Re: Reboot Comp Entry - WestIsBest
«
Reply #4 on:
August 22, 2020, 06:47:36 AM »
Jeez, more than 120 days since my last work entry!
Anyhoo, just about got 2 gun tex's reload logic working for pistol1, 2 and his grenade stash - I know, exciting stuff!!!!
[EDIT] Reload logic now... working. Just got a minor bug to squish whereby pistol1's ammobox can 'track' player1 after pistol2 runs out
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happy coding
http://www.gpsrunner.co.uk/8bitfun.html
3DzForMe
Hero Member
Posts: 1191
Re: Reboot Comp Entry - WestIsBest
«
Reply #5 on:
September 24, 2020, 07:54:16 PM »
2nd pistols bullets don't go through the enemy (SLR style) after the first reload. Whoop Whoop!
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happy coding
http://www.gpsrunner.co.uk/8bitfun.html
Steve Elliott
Hero Member
Posts: 2959
elgol 2021
Re: Reboot Comp Entry - WestIsBest
«
Reply #6 on:
September 24, 2020, 08:01:02 PM »
Slowly slowly catchy monkey. Keep going!
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3DzForMe
Hero Member
Posts: 1191
Re: Reboot Comp Entry - WestIsBest
«
Reply #7 on:
September 24, 2020, 08:36:45 PM »
Oh yeah, competitions are like fashion.... The one I was entering might see the light of day again.
Also, I was restricted to just my laptops screen and time pressure.... I didn't bring my charger to my digs.... Nevertheless twoguntex's bullets march ever forwards.... Until after the first reload 😁
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happy coding
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Steve Elliott
Hero Member
Posts: 2959
elgol 2021
Re: Reboot Comp Entry - WestIsBest
«
Reply #8 on:
September 24, 2020, 08:45:53 PM »
lol my last comp game nearly made it, but not quite. But I did learn a lot about AGK and produced some vector routines (which I've never written before). The point is you learn more about coding and more about the language of choice when there's an incentive (a competition). Sometimes it's worth just getting your routines right and developing a framework that you can take to the next project.
Life will get in the way and time flys, but whatever code you do produce for a project can be useful.
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Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 400, Pi4, BBC B, C64, ZX Spectrum
3DzForMe
Hero Member
Posts: 1191
Re: Reboot Comp Entry - WestIsBest
«
Reply #9 on:
September 24, 2020, 09:45:46 PM »
Yeah, agreed, I'm still (albeit subconsciously) happy to see the trajectory of my grenades following a nice arc, in AGK, of course. B3D still cuts some mustard, but AGK Studio is a worthy successor.
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happy coding
http://www.gpsrunner.co.uk/8bitfun.html
3DzForMe
Hero Member
Posts: 1191
Re: Reboot Comp Entry - WestIsBest
«
Reply #10 on:
December 05, 2020, 05:53:35 AM »
And........ more progress
Two Gun Tex's bullets from BOTH of his gun's and his grenade launcher (that'll be his arm.....) all reliably deplete P2 life force.
yay... when was that deadline?
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happy coding
http://www.gpsrunner.co.uk/8bitfun.html
Steve Elliott
Hero Member
Posts: 2959
elgol 2021
Re: Reboot Comp Entry - WestIsBest
«
Reply #11 on:
December 05, 2020, 09:29:36 AM »
Deadline? Plenty of time. It's done when it's done, right?
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Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
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Xerra
Hero Member
Posts: 1233
Wait, what? This isn't Porn Hub?
Re: Reboot Comp Entry - WestIsBest
«
Reply #12 on:
December 05, 2020, 09:59:53 AM »
Quote from: 3DzForMe on December 05, 2020, 05:53:35 AM
yay... when was that deadline?
For Syntax Bomb competition 24 - when I expect this one to be released - you have until May 24th, 2025. That enough time to get those bullets working, old bean?
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Latest game -
https://xerra.itch.io/tommygunn
W.I.P: Slacking
Blog:
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3DzForMe
Hero Member
Posts: 1191
Re: Reboot Comp Entry - WestIsBest
«
Reply #13 on:
December 05, 2020, 01:43:58 PM »
Happy to report..... Gun No.1 can now release a Volley of 6 bullets in succession. Well Chuffed. And P2's life force goes down when the bullets hit home, oh happy dayz.
Gun No.2 is still a little flaky. Might get some sound FX in next.
2025, Hmmmm, could be a push that!
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happy coding
http://www.gpsrunner.co.uk/8bitfun.html
3DzForMe
Hero Member
Posts: 1191
Re: Reboot Comp Entry - WestIsBest
«
Reply #14 on:
December 05, 2020, 06:03:49 PM »
Time for some alpha channel grenada sorting.....
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happy coding
http://www.gpsrunner.co.uk/8bitfun.html
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