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September 21, 2020, 12:17:12 AM

Author Topic: Reboot Comp Entry - WestIsBest  (Read 557 times)

Offline 3DzForMe

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Reboot Comp Entry - WestIsBest
« on: March 21, 2020, 06:19:00 AM »
The clue probably isn't in the title.....

So far - created template and am importing imagery - how tuff will AGK Studio Syntax be to wrap my suede around? :o

Offline Xerra

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Re: Reboot Comp Entry - WestIsBest
« Reply #1 on: March 22, 2020, 10:22:31 AM »
West is best? What's it a reboot from? More details. This is a very vague post for a work log :-)

Offline 3DzForMe

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Re: Reboot Comp Entry - WestIsBest
« Reply #2 on: March 22, 2020, 09:17:12 PM »
was being vague for a reason (and a little tongue in cheek.....)

Really not sure I've the time to commit - changing jobs, doing a Cisco course - huge commute coming up....

Anyways::

Offline 3DzForMe

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Re: Reboot Comp Entry - WestIsBest
« Reply #3 on: March 26, 2020, 08:29:32 AM »
Entry trois:

Getting to grips with AGK syntax a little more. Using the gameplay (yes, I know there wasn't much ....) From the wildest west as a template.

However, once I realise the basic mechanics of AGK syntax, I may revisit all the passed titles for something a little more get your teeth into...

Saying that though.... There's a lot on the agenda coming up in the old 'life' thing. It's a juggling act  ::)

Offline 3DzForMe

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Re: Reboot Comp Entry - WestIsBest
« Reply #4 on: August 22, 2020, 06:47:36 AM »
Jeez, more than 120 days since my last work entry!

Anyhoo, just about got 2 gun tex's reload logic working for pistol1, 2 and his grenade stash - I know, exciting stuff!!!!

[EDIT]  Reload logic now... working.  Just got a minor bug to squish whereby pistol1's ammobox can 'track' player1 after pistol2 runs out ;)

 

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