REBOOT Comp entry - Vandamonium (AGK)

Started by blinkok, March 12, 2020, 04:20:00

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blinkok

Rebooting Stevie G's Van Tourisimo as a mario kart-ish game written in AGK.

I'm not sure i can make it happen but i thought i would try making it more about stopping the other guys from winning rather than going faster than them. Lots of crash bash.

My experiments tell me a need 5 tiles. I have recreated one of the tracks-ish to check. This is a vector image which i can export to make the 3d tiles. I will make something to align them and tidy it up in my 3d proggy. So i guess the tracks will be whole 3D models.



I have modeled a base van which i will colour. I was thinking of doing famous vans but for now just the base model.



So my to do list right now is;
1. Tidy up my van
2. Make the tracks
3. Code baby!!!  :P

Note: I would like to use my existing kart physics stuff. Let me know if that's not ok and i'll redesign it. Probably need to optimize it anyway



STEVIE G

Love the name! Good luck with it - just make sure it's not better than the original  ;)

Derron

Could have been "Vandemonium" (like "Pandemonium") and then you have to drive the Vans through fiercy roads of lava and fire :)


PS: you have choosen a game in which you have high chances of fall into the trap of "the sequel is always not as good as the original one" ... so try your best and convince to be an exception.

bye
Ron

blinkok

QuoteLove the name! Good luck with it - just make sure it's not better than the original 
It is a very tough call to try make it better i think

QuoteCould have been "Vandemonium" (like "Pandemonium") and then you have to drive the Vans through fiercy roads of lava and fire
Yes. Unfortunately i cannot spell

Track maker of sorts

Matty


blinkok

QuoteThat looks good.
Thanks matty

Exporting to .obj format file done (Will prolly have to weld those segments together but i think i'll just do that in my 3D proggy)


3DzForMe

BLitz3D, IDEal, AGK Studio, BMax, Java Code, Cerberus
Recent Hardware: Dell Laptop
Oldest Hardware: Commodore Amiga 1200 with 1084S Monitor & Blitz Basic 2.1

blinkok

It moves!
So track editor done as much as I think i need. Not very good though



Steve Elliott

Cool.   8)

Quote
I was thinking of doing famous vans but for now just the base model.

Yes, the A-Team Van, Scooby Doo's 'The Mystery Machine' Van, The Robin Reliant Van from Only Fools and Horses...
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Xerra

Quote from: Steve Elliott on March 23, 2020, 07:49:18
Cool.   8)

Quote
I was thinking of doing famous vans but for now just the base model.

Yes, the A-Team Van, Scooby Doo's 'The Mystery Machine' Van, The Robin Reliant Van from Only Fools and Horses...

All of those vans plus the one from "Breaking Bad" - you could call it "Braking is Bad" maybe :)

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blinkok

Yeah. Those are all cool. The reliant might be difficult. The physics system needs 4 wheels, i guess i could change it or make the front two wheels really close together.
I like the mutt cuts van from dumb and dumber as well.
I would need to have a lot of spare time though.

Rick Nasher

_______________________________________
B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
_______________________________________

3DzForMe

Some cracking vans as food for thought!
BLitz3D, IDEal, AGK Studio, BMax, Java Code, Cerberus
Recent Hardware: Dell Laptop
Oldest Hardware: Commodore Amiga 1200 with 1084S Monitor & Blitz Basic 2.1

blinkok