Options for drawing lines/triangles/filled polygons using OpenB3D and pixmap?

Started by JBR, February 06, 2020, 19:41:47

Previous topic - Next topic

JBR

Hi,

Drawing to a pixmap seems a bit limited.

Any of the above, even just lines, would be helpful.

Thanks, Jim.

angros47

It could be done using a glBegin...glEnd block, but it would need to be repeated at every frame