May 26, 2020, 06:13:34 PM

Author Topic: Options for drawing lines/triangles/filled polygons using OpenB3D and pixmap?  (Read 623 times)

Offline JBR

  • Jr. Member
  • **
  • Posts: 91
Hi,

Drawing to a pixmap seems a bit limited.

Any of the above, even just lines, would be helpful.

Thanks, Jim.

Offline angros47

  • Jr. Member
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  • Posts: 43
It could be done using a glBegin...glEnd block, but it would need to be repeated at every frame

 

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