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SyntaxBomb - Indie Coders
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Options for drawing lines/triangles/filled polygons using OpenB3D and pixmap?
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Topic: Options for drawing lines/triangles/filled polygons using OpenB3D and pixmap? (Read 879 times)
JBR
Full Member
Posts: 122
Options for drawing lines/triangles/filled polygons using OpenB3D and pixmap?
«
on:
February 06, 2020, 07:41:47 PM »
Hi,
Drawing to a pixmap seems a bit limited.
Any of the above, even just lines, would be helpful.
Thanks, Jim.
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angros47
Jr. Member
Posts: 51
Re: Options for drawing lines/triangles/filled polygons using OpenB3D and pixmap?
«
Reply #1 on:
February 07, 2020, 01:09:08 AM »
It could be done using a glBegin...glEnd block, but it would need to be repeated at every frame
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SyntaxBomb - Indie Coders
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Languages & Coding
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BlitzMax / BlitzMax NG
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Options for drawing lines/triangles/filled polygons using OpenB3D and pixmap?
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