January 16, 2021, 03:46:08 PM

Author Topic: Options for drawing lines/triangles/filled polygons using OpenB3D and pixmap?  (Read 879 times)

Offline JBR

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  • Posts: 122
Hi,

Drawing to a pixmap seems a bit limited.

Any of the above, even just lines, would be helpful.

Thanks, Jim.

Offline angros47

  • Jr. Member
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  • Posts: 51
It could be done using a glBegin...glEnd block, but it would need to be repeated at every frame

 

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