January 22, 2019, 06:10:43 PM

Author Topic: Artwork (progress)  (Read 14667 times)

Offline Matty

  • Hero Member
  • *****
  • Posts: 586
    • MattiesGames
Re: Artwork (progress)
« Reply #135 on: November 12, 2018, 06:39:56 PM »
Sketched before work on Tuesday morning.


Offline Matty

  • Hero Member
  • *****
  • Posts: 586
    • MattiesGames
Re: Artwork (progress)
« Reply #136 on: November 20, 2018, 07:55:41 PM »
Before work on Wednesday Morning....

I like this one..I know it has errors - such as the eyes are too far apart but I still like the picture...it has come out quite well in my mind...I'm still very simplistic though....so much I can't do yet....but maybe one day - in another few years I'll produce something that looks like real artist work...but it's nice anyway.


Offline Matty

  • Hero Member
  • *****
  • Posts: 586
    • MattiesGames
Re: Artwork (progress)
« Reply #137 on: November 29, 2018, 02:52:25 AM »
Drawn in a moment at lunch at work.....

I call it: "Here are the launch codes"


Offline Matty

  • Hero Member
  • *****
  • Posts: 586
    • MattiesGames
Re: Artwork (progress)
« Reply #138 on: December 23, 2018, 06:40:32 PM »
More notebook sketches in past few days.....





Offline Rick Nasher

  • Hero Member
  • *****
  • Posts: 605
Re: Artwork (progress)
« Reply #139 on: December 23, 2018, 09:19:39 PM »
Hi Matty,

Haven't been round much for while(healh issues).

But I must say I liked the "Tuesday morning", "My Dad", "My neighbour and friend who lives over the road" and "..from a photo reference of a cosplayer I found online", etc.


I see progress too and it's always good to learn techniques. But it's good to see you do not loose abiltiy to caputure
unique impressions/expressions for those are *the* essentials.

I mean, I can do near photographic paintings(well nearly for I'm a bit colorblind), but that doesn't mean a thing without authenticity and the ability of capturing the essentials of moments/impressions. Those are way more important, for over time anyone can learn techniques.

Most great artist have very good techinques, but eventually toss that overboard in favour for a minimalistic approach and adopt a certain vagueness, just as great poets and songwriters. They take you somewhere, tell you a bit of a story and put your imagination at work to fill in the blanks so that everyone feels it apeals to them personally.


I think this is what you have already naturally, which I really, really like.

You capture the features of the girls that would make one fall in love with very well and in turn it makes a person curious about the girl and feel the same as the artist. Same goes for how you captured the essence of other personalities, it's like you've captured their soul. - Great stuff.

Keep it up.
_______________________________________
 B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
_______________________________________

Offline Matty

  • Hero Member
  • *****
  • Posts: 586
    • MattiesGames
Re: Artwork (progress)
« Reply #140 on: December 27, 2018, 07:09:33 PM »
Drawn at 5am this morning when I got up.


Offline Rick Nasher

  • Hero Member
  • *****
  • Posts: 605
Re: Artwork (progress)
« Reply #141 on: December 28, 2018, 12:01:54 AM »
That's exactly what I mean.

It has that feel. Same I used to have when was 18 studying ICT and there was one of these girls in class that had a certain something that stuck for years.




_______________________________________
 B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
_______________________________________

Offline Matty

  • Hero Member
  • *****
  • Posts: 586
    • MattiesGames
Re: Artwork (progress)
« Reply #142 on: December 28, 2018, 05:05:20 AM »
Thanks Rick. Appreciate that. Ta.