If anyone can cause TimelineFX to work on Xors3D ill be greatful

Started by Hardcoal, November 12, 2019, 16:22:05

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Hardcoal

Ive tried several times to make it work.
If I can add it to my editor it would be a game changer.
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Brucey

Doesn't TimelineFX just generate animations, that you'd then draw in sequence?

Hardcoal

Hi Brucey its an honor to hear from you

timeline fx has a module which i used to operate under blitzmax without xors3d
but when i turn on xors3d i cant make timelifefx work..
this seems to be a simple thing which i cant overcome.. due to lack of knowledge.
im quite certain someone with a bit more knowledge can make it work in an hour

but im just assuming..

with timeline fx on blitzmax,, u can manipulate the effect rather than just use an image strip of pre made animation
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Brucey

How do you draw other things when using Xors?
Can you draw with Max2D when Xors is active?

Hardcoal

I only use xors when xors is on. because when i try to do blitzmax stuff like drawrect etc it produces a violation error of some sort..
somehow xors takes over blitzmax.. (it has its own window i assume)

but if you do Graphics(800,600) along with XGraphics(800,600) for example, than you get two windows that can work along.

xors 3d uses almost same commands as blitz3d
i almost got it working when i maipulated timelinefx code with xors3d commands, but as i recall some silly one error i could not fix.

im using ordinary blitzmax.. not NG







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