August 12, 2020, 10:05:02 PM

Author Topic: Changing resolution on the fly.  (Read 540 times)

Offline Kippykip

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Changing resolution on the fly.
« on: October 27, 2019, 12:34:23 PM »
Is this possible? Or will this be possible? I noticed it's kinda possible but you lose all textures etc in the process.
So far I'm just sticking resolution changes on bootup.

Offline RemiD

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Re: Changing resolution on the fly.
« Reply #1 on: October 27, 2019, 12:52:34 PM »
maybe this :
Instant screen resolution switch (ingame)
If you want to switch the resolution ingame a common method is to use EndGraphics and rebuild the whole scene again. Rubbish. Using a MAXGUI window with canvas can switch the resolution ingame with just a new function: SetResolution(x,y). I had to rewrite BeginMax2D/EndMax2D (now called: Begin2D/End2D) for this and use a global "Scaler" variable but it works, try it yourself. In Windows it is even possible to create either a fullscreen window or a window maximized including the Windows Taskbar.
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