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May 26, 2020, 01:15:16 AM

Author Topic: MIX-IT-UP Comp Entry - Tyoob  (Read 2934 times)

Offline BasicBoy

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #15 on: October 22, 2019, 06:34:17 PM »
Okay, I've just uploaded version 1.02 of Tyoob. It fixes (or should have fixed!) the issue raised by Xerra.

@ Xerra : If you test the updated version, and it runs ok, could you let me know what kind of frame rate you're getting? It's reported (in faint green) at the top-left of the window during gameplay.

http://www.proggies.uk/progs/zip/tyoob.zip


Offline Xerra

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #16 on: October 22, 2019, 08:38:15 PM »
Glad to have been helpful. As soon as QPR give Reading a right thrashing on Sky Sports then I'll give it a test run and make sure it's all good :)

Offline Xerra

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #17 on: October 22, 2019, 10:19:26 PM »
Think you may be over-worrying about having a reduced frame rate when running via emulation or some other resource hugging issue. My Parallels installation is mid-way through 89 windows updates but I tried running the game anyway and got a solid 60fps all the way through playing it. I wanted to try it out straight on level 4 rather than working my way up there, under the assumption that it's going to be doing a lot more grunt work, but my crapness at the game ensured i can only play up to level 2 at present.

I'll give it a proper play at the weekend on real hardware anyway, along with all the other Windows games.

Offline BasicBoy

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #18 on: October 22, 2019, 10:26:38 PM »
Think you may be over-worrying about having a reduced frame rate when running via emulation or some other resource hugging issue. My Parallels installation is mid-way through 89 windows updates but I tried running the game anyway and got a solid 60fps all the way through playing it.

That's good news  :)

On the Title Page keep Ctrl+F7 pressed for about 5 seconds until you hear a beep, then quickly press the Tab key (you'll hear another beep). You can then select any level.

hehe

 

Offline BasicBoy

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #19 on: November 19, 2019, 10:10:06 PM »
The Apple Mac (macOS) versions of two of my games are now available as DMG files (I can't personally test these as I don't have access to a Mac):

Tyoob:
http://www.proggies.uk/bbcsdl/downloads/Tyoob.dmg

Forces of Darkness:
http://www.proggies.uk/bbcsdl/downloads/FoD.dmg

The DMG files aren't signed, so users may have to override security warnings.

BBCSDL (BBC BASIC for SDL 2.0) Games web page:
http://www.proggies.uk/bbcsdl/index.html

Here's a YouTube video of 'Forces of Darkness' running under macOS:




Any feedback appreciated.  :D

I'm grateful to Richard Russell for porting the original, entirely Windows-based versions of my games to the cross-platform version of BBC BASIC (BBCSDL).


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Offline Xerra

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #20 on: November 19, 2019, 10:12:56 PM »
Files not found when i tried to download them.

Edit: Although they were both downloadable from the index page.

I'll give them a test run and let you know if they work ok.

Offline Xerra

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #21 on: November 19, 2019, 10:19:16 PM »
First, Forces of Darkness. Either put in a keyboard configuration option or just switch the ctrl key (fire) to use maybe space. I'm not sure if it's part of the mac system or an app I'm using but ctrl and arrow keys minimize my screen and shift it into a different area.

Imagine the fun I had trying to play with that little problem :-)

Offline Xerra

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #22 on: November 19, 2019, 10:24:15 PM »
Tyoob runs ok as well. There are a few frame rate stutters I noticed but nothing game destroying. I'd kill for auto-fire, however. Tapping the enter key is killing me.

Should also point out that neither game gave me any security issues installing or running.

Offline BasicBoy

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #23 on: November 19, 2019, 10:33:56 PM »
Files not found when i tried to download them.

Links now fixed.  :)


First, Forces of Darkness. Either put in a keyboard configuration option or just switch the ctrl key (fire) to use maybe space. I'm not sure if it's part of the mac system or an app I'm using but ctrl and arrow keys minimize my screen and shift it into a different area.

Imagine the fun I had trying to play with that little problem :-)

Thanks, I'll look into this.


Tyoob runs ok as well. There are a few frame rate stutters I noticed but nothing game destroying. I'd kill for auto-fire, however. Tapping the enter key is killing me.

Should also point out that neither game gave me any security issues installing or running.


Yes, my games tend to be rather RSI-inducing, don't they!

With both Tyoob and FoD, you can collect 'autofire' tokens which do bring some temporary relief.

Thanks for the feedback, Xerra.  :)


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Offline Qube

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #24 on: November 20, 2019, 06:34:39 AM »
Yay \o/ downloaded and will give them a play tomorrow ;D
Until the next time...

Offline Qube

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #25 on: November 22, 2019, 08:28:29 PM »
Tested and both play great. No frame rate stutters on my iMac but I suspect the Radeon Pro 580 8GB helps here.

As Xerra mentions, using the CTRL + arrows isn't the best choice for Mac's as that switches between virtual desktops / exposé etc. Best to stick with arrow keys + space bar for firing :)
Until the next time...

Offline BasicBoy

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #26 on: November 22, 2019, 10:08:38 PM »
Thanks Qube, the feedback is much appreciated. I will definitely be going with spacebar as the fire key in future. I hope to update the current versions of Tyoob and FoD within the next day or two.

In any future shoot-'em-up I might make, I'll probably do away with the fire key altogether and have autofire by default (or at least have it so that you just need to keep the fire key pressed down without having to hammer the crap out of it hundreds of times every minute). So much kinder to the player's tendons!  :)


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Offline Qube

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #27 on: November 22, 2019, 11:01:10 PM »
In any future shoot-'em-up I might make, I'll probably do away with the fire key altogether and have autofire by default (or at least have it so that you just need to keep the fire key pressed down without having to hammer the crap out of it hundreds of times every minute). So much kinder to the player's tendons!  :)
You could do auto fire by holding down the spacebar but have it slightly slower speed than key mashing so in the big mad moments the player can go into overdrive ;D
Until the next time...

Offline BasicBoy

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #28 on: November 22, 2019, 11:42:16 PM »
In any future shoot-'em-up I might make, I'll probably do away with the fire key altogether and have autofire by default (or at least have it so that you just need to keep the fire key pressed down without having to hammer the crap out of it hundreds of times every minute). So much kinder to the player's tendons!  :)
You could do auto fire by holding down the spacebar but have it slightly slower speed than key mashing so in the big mad moments the player can go into overdrive ;D

Good suggestion!

Offline Xerra

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Re: MIX-IT-UP Comp Entry - Tyoob
« Reply #29 on: November 23, 2019, 01:27:54 AM »
You could do auto fire by holding down the spacebar but have it slightly slower speed than key mashing so in the big mad moments the player can go into overdrive ;D

Actually the perfect suggestion. I really considered going this way myself. Games that make you repeatedly press fire to shoot nowdays are out of touch with modern gameplay. Holding down the fire button should be enough and restrict the player in other ways to make it challenging. I won't ever write another game that's potentially RSI inducing. Not knocking Tyoob, just emphasizing that gameplay has moved on for us older game players.

 

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