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April 08, 2020, 06:56:35 AM

Author Topic: Cx cursor management statement  (Read 548 times)

Offline bsisko

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Cx cursor management statement
« on: September 03, 2019, 02:54:56 AM »
OK Blitzers, this is a real simple one.
First off, I have the Cerberus x docs in front of me, and it is possible for me to wade through the pages of instructions to find the one I need, but I ask nonetheless.
Most languages have a command Print at x,y or Locate x,y : Print to move the cursor to a specific line, but what do I use in Cerberus X.  The Text x, y that Blitz3D uses isn't there.
Prepare to be assimilated !  Resistance is futile!

Offline Phil7

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Re: Cx cursor management statement
« Reply #1 on: September 03, 2019, 06:18:19 AM »
Look at DrawText : Int ( text:String, x:Int, y:Int, xalign:Float=0, yalign:Float=0 )
I don't know, if this is a real substitute for Print at x,y because DrawText is rendered to the screen and not to the normal Print output and you need the mojo stuff to use it.

Offline bsisko

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Re: Cx cursor management statement
« Reply #2 on: September 17, 2019, 05:53:15 AM »
Thanks

Prepare to be assimilated !  Resistance is futile!

 

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