This code executes fine, but it displays a blank screen. My target is a Windows desktop machine
'*******************************************************************************************************************************
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'******************************************************************* imports **************************************************
Import mojo
Import mojo2
' Import vortex
'****************************************************************** classes **************************************************
Class Game Extends App
Method OnCreate()
End Method
Method OnUpdate()
End Method
Method OnRender()
End Method
End
Class Title
Field Kanvas : Canvas ' this is the drawing surface
Field Plaque : Image ' png image the holds the title of the game
Field x, y : Int ' used to hold the x, y coordinates of the title
Field Width, Height : Int ' used to set the width, height of the title
Field DevlopmentDir : String ' while working on the game, sets the directroy path of assets
Field ReleaseDir : String ' once the game is ready to sell, this is the path to look for assets most likely C:\Program Files
Method OnCreate()
DevelopmentDir = "C:\Users\Gary\Documents\temp\Active Projects\Blitz3d CerberusX\lined up\media\images\"
ReleaseDir = "C:\Program Files\Crazy Scorpion\"
Self.Width = 800
Self.Height = 600
Kanvas = New Canvas
Plaque = New Image(Self.Width, Self.Height)
Plaque = LoadImage(DevelopmentDir + "title.png")
Self.x = 1920 / 2
Self.y = 1080 / 2
End Method
Method OnUpdate()
End Method
Method OnRender()
Kanvas.DrawImage Plaque, Title.x, Title.y
End Method
End
'****************************************************************** globals **************************************************
'****************************************************************** functions ************************************************
Function Main()
New Game
End Function