MacOS Catalina 64bit apps ONLY!!!

Started by Qube, October 03, 2019, 22:57:34

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Qube

So the GM version of MacOS Catalina is out with the public release due tomorrow.

As they are moving to 64bit only *sigh* I thought I'd check the state of my installed apps to see how much it's gonna cost me to buy newer versions of old software :o

Luckily I don't think it's too bad :

1.. ionCube PHP encoder
2.. TextMate
3.. TomTom Home ( probably a free update available )
4.. Unity Dashboard plugin?!?!? ( need to look into that more )

I think this time around I'll wait for a couple of updates of Catalina before updating as I'm well overdue to format and reload from fresh and that'll take a many many hours to get everything back up and running.
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

MikeHart

Time for another CX update with a 64bit launcher.

Qube

Quote from: MikeHart on October 04, 2019, 04:59:56
Time for another CX update with a 64bit launcher.
I think it's just stupid for Apple to remove 32bit support as there is really no reason to do so. Granted 64bit is the standard these days but there are many legacy apps that people still want to use but if they upgrade can no longer do so.
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

Dabz

To be honest, this has been the writing on the wall for a long time with Apple, and I'm really surprised its took them this long to do it... Hopefully software devs foreseen what was happening and adjusted, and will offer free 64bit support for their wares (Obviously some will see this as an opportunity to make a quick buck)... Obviously its a knacker for the end user who relies on legacy code,  I remember when my version of Paintshop CS2 wouldnt work when I upgraded Windows, cannot remember which one now, must of been Vista, anyway, that cost me £250 on Amazon at the time I bought it, and CS3 was like a billion quid.... Adobe must of been over the moon!

It is what it is, but yeah, Apple, if it aint broke, then make them fix it anyway! :/

Dabz
Intel Core i5 6400 2.7GHz, NVIDIA GeForce GTX 1070 (8GB), 16Gig DDR4 RAM, 256GB SSD, 1TB HDD, Windows 10 64bit

dawlane

Quote from: MikeHart on October 04, 2019, 04:59:56
Time for another CX update with a 64bit launcher.
There is an Xcode project for a CX launcher in the experimental branch on my Cerberus fork.

iWasAdam

Yep, it's more likely that there is something else going on. Dropping 32bit is the first step the next will probably be a new cpu architecture. sort of like the move from G5 to intel, but in reverse - change the systems step by step then you can change the hardware without problems later...

I'm not upgrading for a while just to let things bed in, but hopefully I'm ready for the jump....

Steve Elliott

#6
I'm not usually in favour of Apple making hardware or software obsolete at the drop of a hat, but 64-bit CPU's have been around a long time now so I welcome the update, even though it could cause problems for some regards legacy software.  Talking of compatability, they should have gone with Vulkan though (not Metal).

Quote
Time for another CX update

Making support easier when everybody is eventually all 64-bit Mike.  :)

Quote
I'm not upgrading for a while just to let things bed in,

Yeah, lets all let Qube make the jump first and tell us how it went.   ;D

Win11 64Gb 12th Gen Intel i9 12900K 3.2Ghz Nvidia RTX 3070Ti 8Gb
Win11 16Gb 12th Gen Intel i5 12450H 2Ghz Nvidia RTX 2050 8Gb
Win11  Pro 8Gb Celeron Intel UHD Graphics 600
Win10/Linux Mint 16Gb 4th Gen Intel i5 4570 3.2GHz, Nvidia GeForce GTX 1050 2Gb
macOS 32Gb Apple M2Max
pi5 8Gb
Spectrum Next 2Mb

MikeHart

Quote from: dawlane on October 04, 2019, 07:45:19
Quote from: MikeHart on October 04, 2019, 04:59:56
Time for another CX update with a 64bit launcher.
There is an Xcode project for a CX launcher in the experimental branch on my Cerberus fork.
Thanks Dawlane. I did it already via the BlitzMax-NG route. But good to know.

Qube

Quote from: Steve Elliott on October 04, 2019, 08:33:44
Yeah, lets all let Qube make the jump first and tell us how it went.   ;D
Lol I doubt I'll be updating for a month or two yet :P
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

Xerra

Quote from: Steve Elliott on October 04, 2019, 08:33:44
Yeah, lets all let Qube make the jump first and tell us how it went.   ;D

Great idea, I'm with you on this. Let's just pretend we've all updated already so he'll do it as well :-)

Erm, he won't see this, right?  :o
M2 Pro Mac mini - 16GB 512 SSD
ACER Nitro 5 15.6" Gaming Laptop - Intel® Core™ i7, RTX 3050, 1 TB SSD
Vic 20 - 3.5k 1mhz 6502

Latest game - https://xerra.itch.io/Gridrunner
Blog: http://xerra.co.uk
Itch.IO: https://xerra.itch.io/

Qube

Quote from: Xerra on October 04, 2019, 17:24:27
Quote from: Steve Elliott on October 04, 2019, 08:33:44
Yeah, lets all let Qube make the jump first and tell us how it went.   ;D

Great idea, I'm with you on this. Let's just pretend we've all updated already so he'll do it as well :-)

Erm, he won't see this, right?  :o
Nah, I won't see it ;D
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

Steve Elliott

Win11 64Gb 12th Gen Intel i9 12900K 3.2Ghz Nvidia RTX 3070Ti 8Gb
Win11 16Gb 12th Gen Intel i5 12450H 2Ghz Nvidia RTX 2050 8Gb
Win11  Pro 8Gb Celeron Intel UHD Graphics 600
Win10/Linux Mint 16Gb 4th Gen Intel i5 4570 3.2GHz, Nvidia GeForce GTX 1050 2Gb
macOS 32Gb Apple M2Max
pi5 8Gb
Spectrum Next 2Mb

therevills

So do we really know why Apple are dropping 32bit support?

Along with the notarization process I'm no longer supporting Mac OSX.

iWasAdam

Just did the deed and upgraded to Catalina  :o

First report:
Everything went completely smoothy and very quickly. With all 64bit apps fully operational after upgrade including all dev systems.
32bit apps now have a cross through them do denote they are no longer supported.

So. It was painful for me at this end.
OS now going though the system and re-catalogue the system.

MikeHart

Quote from: therevills on October 05, 2019, 03:32:25
Along with the notarization process I'm no longer supporting Mac OSX.


I wish I could do that. But you know, user demands and this stuff.