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Author Topic: MIX-IT-UP Comp Entry - HoneyThings  (Read 8806 times)

Offline iWasAdam

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #15 on: September 24, 2019, 08:15:41 AM »
all sorted :) for the moment...

You never know who you might bump into in the vegetable aisle...

Offline iWasAdam

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #16 on: September 24, 2019, 02:56:47 PM »
It's the lord of Chaos popping in to pose a puzzle for you...  :-*


Offline Steve Elliott

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #17 on: September 24, 2019, 03:00:31 PM »
Intriguing and great pixel art as always Adam.
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Offline Qube

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #18 on: September 24, 2019, 03:38:42 PM »
Very nice work on the artwork. Looks really good :)
Until the next time...

Offline Xerra

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #19 on: September 24, 2019, 05:19:21 PM »
Time for a video soon, Adam? Curious to see what kind of game-play you've got here.

Offline Steve Elliott

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #20 on: September 24, 2019, 05:34:54 PM »
Quote
Time for a video soon, Adam?

Absolutely, the bear looks tricky to animate.  Any tips?
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MacOS Catalina, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB.
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Offline iWasAdam

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #21 on: September 24, 2019, 06:04:00 PM »
The quick answer is ‘separate and move minimally - then combine’

Offline Steve Elliott

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #22 on: September 24, 2019, 06:05:11 PM »
So work on layers for moving parts?
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Offline iWasAdam

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #23 on: September 25, 2019, 06:17:35 AM »
Here's Redd's animation frames:


My separations are the head, arms and the legs - each is animated as needed the drawing forming the final object (legs first, then arms finally the head on top)

You can also see that I animate the legs but not the arms - saved a couple of days work that way

The jerkyness is the capture program. but you now get to see Redd. Now where is that honey?  :)

Offline 3DzForMe

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #24 on: September 25, 2019, 06:56:01 AM »
Very good work, professional to say the very least. 8)

Offline Xerra

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #25 on: September 25, 2019, 07:02:26 AM »
Anyone remember the old cereal Sugar Puffs advert? Give me the honey, mummy!!

Wonder if Adam's been watching old tv shows :-)



Offline 3DzForMe

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #26 on: September 25, 2019, 07:08:15 AM »
Yeah - the music goes thru my head every time I read about the game!

Offline iWasAdam

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #27 on: September 25, 2019, 07:51:20 AM »
Music-wise it's very retro. think 80's, Human League / Art of Noise / Petshop Boys / John Carpenter! It's quite a mix

Offline Steve Elliott

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #28 on: September 25, 2019, 08:46:35 AM »
Quote
You can also see that I animate the legs but not the arms

That's why I said the animation seemed tricky to me - you avoided the problem, which is fine lol.
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
MacOS Catalina, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB.
Linux Mint 19.3, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
C64, Raspberry pi 3 and 4.

Offline iWasAdam

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Re: MIX-IT-UP Comp Entry - HoneyThings
« Reply #29 on: September 26, 2019, 12:25:35 PM »
new levels and enemies being worked on...

 

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