November 24, 2020, 05:51:13 AM

Author Topic: 2.5 D game question  (Read 675 times)

Offline Santiago

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2.5 D game question
« on: September 16, 2019, 09:57:06 PM »

Hi, I'm wanting to make a game using the 2.5D method, such as Transport Tycoon.

I would like to ask you how you should approach the concept of the method.

Since it is 2D, I suppose you have to have an X, Y as the main string, and a Z as elevation.

Is there any basic example of the correct way to use this method?

I was looking at the code examples but I didn't find anything.

more than anything about the part of how to generate the functions of drawing the elements


Offline TomToad

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Re: 2.5 D game question
« Reply #1 on: September 16, 2019, 10:47:24 PM »
Google isometric game programming.  Several tutorials, books, examples, etc.
8 rabbits equals 1 rabbyte.


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