February 21, 2020, 01:03:40 PM

Author Topic: Textures  (Read 1302 times)

Online Steve Elliott

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Re: Textures
« Reply #15 on: August 25, 2019, 03:27:35 PM »
Works here too.  :D

Although that texture needs flipping to be readable the correct way round.
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Offline Rick Nasher

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Re: Textures
« Reply #16 on: August 25, 2019, 06:31:00 PM »
I'm a noob when comes to 3d creation tools, but shouldn't actually the model be flipped for usage in AGK instead of the image?
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Offline TomToad

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Re: Textures
« Reply #17 on: August 25, 2019, 06:50:16 PM »
The texture was actually flipped in Wings 3d.  Didn't want to be bothered to take the time to learn how to change it since the purpose was just to get a texture loaded with AGK.  Normally, you would have the model done correctly in the first place.

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Offline c0d3r9

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Re: Textures
« Reply #18 on: August 25, 2019, 09:39:23 PM »
He send me the model(obj) and infact it has an UV problem.
I never used wings3d but for texuring i prefer ultimate unwrap 3d.
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Offline Pfaber11

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Re: Textures
« Reply #19 on: August 25, 2019, 10:54:47 PM »
Well I finally got it working something to do with the uv thing . couldn't get it to work with wings 3d but have now got it working with blender . Thanks for all the help and suggestions. Gonna go and create something now . Thanks for your time .
I tried again with an older version of wings 3d and still had the same problem. It's probably something I'm doing wrong . Anyway gonna stick with blender for now and the new blender seems better than the previous ones . Just gotta learn to use it properly .
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Offline Pfaber11

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Re: Textures
« Reply #20 on: August 28, 2019, 10:35:35 PM »
Just been experimenting with lithunwrap and have managed to multi colour my first model . Not a bad bit of software and just what I needed. Free as well. Thanks to the person who suggested it and the instructions . I seem to have learnt a lot in the last week although the more I discover the more I see I have to learn . Like the goal posts keep moving . Have a nice evening . In a few weeks  I'm gonna find out about shaders and see what sort of terrain I can come up with, I'm  gonna try and get proficient with simple models first though.
  Here it is my first model with texture a bit simple but I've got the idea.
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