Anybody earning a living out of using AGK

Started by Pfaber11, August 18, 2019, 14:26:02

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Pfaber11

Well there's my question . Is anybody earning a living from the apps they are creating with AGK . This is my end goal although it may never happen this is what I want to achieve . Maybe in another year or so . Is this realistic do you think . Been at this for 18 months now and my games are definitely improving .
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Qube

Unfortunately not :( - However I do make a living from Visual Studio, Delphi and PHP which is mostly boring stuff as I'd rather be making games.
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Until the next time.

Pfaber11

#2
That's still cool. Would be good to find someone who is making it and find out how they have gone about it  . Still very cool Qube. Out of all the thousands of people using AGK someone must be doing it .
HP 15s i3 1.2 upto 3.4 ghz 128 gb ssd 16 gb ram 15.6 inch screen. Windows 11 home edition .  2Tb external hard drive dedicated to Linux Mint .
  PureBasic 6 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb storage  cpu upto 4.1 ghz

Steve Elliott

Personally I think there are many capable languages/engines out there, therefore it comes down to your own creativity to bring a game/application to market that (hopefully) becomes very successful.

If your product makes a huge amount of money then you've made it.  If it makes you just 'some' money then you'll need to follow up with several more projects to keep the money coming in.  Could you do that?  Have you got more than one project idea?
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Pfaber11

I think there are programmers a lot more skilled than me on here but I have a few games I've created which aren't too bad although I've still got a lot to learn shaders and textures spring to mind . But I would like to think in the not too distant future that I might be able to earn a living out of this . I've still got my first game I created with AGK and it is positively crap. But the latest ones are getting there . No they are not AAA releases or anything like that but I'm sure someone somewhere would enjoy them . All my games  are free at the moment while I'm still learning but I intend to be at the point where I can ask a modest sum for my creations in the next 12 months or so . It may be you can't earn a living at this as there are too many for free being offered but I would like to give it a shot . 
HP 15s i3 1.2 upto 3.4 ghz 128 gb ssd 16 gb ram 15.6 inch screen. Windows 11 home edition .  2Tb external hard drive dedicated to Linux Mint .
  PureBasic 6 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb storage  cpu upto 4.1 ghz

Steve Elliott

Then keep plugging away!  2 very simple games have made a fortune - Tetris and Flappy Birds.  Shaders and textures were not required.   ;)
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Dabz

#6
No, but in the past, I have made some nice beer tokens from GLBasic! :)

Like Steve said, just really find a language that suits and finish something, chances are it wont make you a million, but generally, you have the excellent feeling of getting something out there and "earning", and if it does really well, then great! :)

Dabz
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Qube

There are also a load of games in the iOS app store published by KetchApp. Most of these are pretty simple addictive games but one thing that stands out is they are highly polished.

Quote from: Steve Elliott on August 18, 2019, 18:47:56
Then keep plugging away!  2 very simple games have made a fortune - Tetris and Flappy Birds.  Shaders and textures were not required.   ;)
I agree with that. No harm in trying your best because one or more of your games just may get traction and earn you a fortune. So create games, offer them to publishers, give away free download codes to review sites, do YouTube videos, twitter and anywhere, everywhere you can find to promote your game. You never know but one thing is for certain... If you don't try then you never will.
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Until the next time.

Qube

Quote from: Dabz on August 18, 2019, 19:21:20
No, but in the past, I have made some nice beer tokens from GLBasic! :)
Me too :P - I made a few decent months wages from Galaxix way way back ( 9 years ago I believe ). Not too shabby for my very 1st 3D game.
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
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MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

Dabz

I thought GLBasic was pretty cool, not exactly sure why mind, but, even though I loved BlitzBasic et all, I was just more productive with GLBasic... I'd love to know why really, lol, I made my first iOS game as I was picking the language up, yet, had a hard drive full of Blitz[whatever] prototypes that I got so far into then stopped!

Oh, thats a lie, I made Wordish which was complete, yet, never released as I buggered up an external harddrive by plugging the wrong adaptor in and killed it! :(

Weird, but, there we are!

Dabz 
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Dabz

I wondered if there was any of Wordish left on the internet, and found this:-

http://michaeldenathorn.blogspot.com/

Eeeeeeee Wheres the time gone? :D

Oh, and I finished that dart game, by converting it to GLBasic and that was one that ended up on iOS

Dabz
Intel Core i5 6400 2.7GHz, NVIDIA GeForce GTX 1070 (8GB), 16Gig DDR4 RAM, 256GB SSD, 1TB HDD, Windows 10 64bit

Derron

Why not recreate "wordish" with your current knowledge ... sounds like something easy to play while waiting for the bus etc.


bye
Ron

Pfaber11

Thanks for all the replies very interesting to hear your stories . And yes I'll keep at it . Have a nice evening.
HP 15s i3 1.2 upto 3.4 ghz 128 gb ssd 16 gb ram 15.6 inch screen. Windows 11 home edition .  2Tb external hard drive dedicated to Linux Mint .
  PureBasic 6 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb storage  cpu upto 4.1 ghz

Qube

I remember Wordish and your darts game :P - Didn't GfK help you with the dart board?
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

Dabz

Quote
Why not recreate "wordish" with your current knowledge ... sounds like something easy to play while waiting for the bus etc.

I know Ron, I've pondered that many times, and I'll be brutally honest mate... I'm too lazy nowadays, well, I wouldnt say lazy lazy, work takes more out of me these days, when I get in, I just want to relax, I'm quite content in picking at that platformer thing for now... Just playing, maybe one day I'll get the urge to visit it again, but, I would need to redesign it as it was a bit too woodern looking, and the thought of spending my evenings in Photoshop horrifies me, because like I've mentioned before, digital artwork isnt my preferred type of RnR after a hard days slog! ;)

Quote
Didn't GfK help you with the dart board?

Yeah, Dave kindly let me use it for Nags, as mine looked like one of them cheapo kids velcro dart boards you get from Poundland! :D

Dabz
Intel Core i5 6400 2.7GHz, NVIDIA GeForce GTX 1070 (8GB), 16Gig DDR4 RAM, 256GB SSD, 1TB HDD, Windows 10 64bit