December 04, 2020, 02:50:26 PM

Author Topic: AGK NEWS!  (Read 7265 times)

Offline Steve Elliott

  • Hero Member
  • *****
  • Posts: 2873
  • elgol 2021
Re: AGK NEWS!
« Reply #45 on: July 29, 2020, 10:00:04 PM »
Quote
Lol I'm still using classic from 2018 :))

Qube, it would be great if you could do a quick sprite rendering speed comparison between this version of studio and your 2008 build classic.

Well for me OpenGL is quite a bit faster than Vulkan on the version of AGK I have (17 December 2019).  Classic I uninstalled some time ago.  Maybe the developers have got to grips better on Vulkan now, so it will be interesting to see.
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 400, Pi4, C64, ZX Spectrum Next.

Offline iWasAdam

  • Hero Member
  • *****
  • Posts: 2007
Re: AGK NEWS!
« Reply #46 on: July 30, 2020, 05:38:53 AM »
studio now wont run for me on Catalina...

Offline Steve Elliott

  • Hero Member
  • *****
  • Posts: 2873
  • elgol 2021
Re: AGK NEWS!
« Reply #47 on: July 30, 2020, 04:55:47 PM »
Quote
studio now wont run for me on Catalina...

Running Intel or ARM Processor?   ;)
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 400, Pi4, C64, ZX Spectrum Next.

Offline iWasAdam

  • Hero Member
  • *****
  • Posts: 2007
Re: AGK NEWS!
« Reply #48 on: July 30, 2020, 06:44:20 PM »
Look Steve, just because it’s a home made pic processor with a 4K custom vid shouldn’t mean it won’t run from punched tape? Does it now.... 🤪

Offline Steve Elliott

  • Hero Member
  • *****
  • Posts: 2873
  • elgol 2021
Re: AGK NEWS!
« Reply #49 on: July 30, 2020, 10:40:08 PM »
Keep taking the tablets Adam lol  :))
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 400, Pi4, C64, ZX Spectrum Next.

Offline Qube

  • Administrator
  • Hero Member
  • *****
  • Posts: 2567
  • I mostly code at night... Mostly.
    • SyntaxBomb - Indie Coders
Re: AGK NEWS!
« Reply #50 on: July 31, 2020, 05:00:49 AM »
Quote
Qube, it would be great if you could do a quick sprite rendering speed comparison between this version of studio and your 2008 build classic.
I did and the 2018-07-12 AGK2 Classic is still faster and smoother, grr.

I've updated my test app to easily toggle between VSync on/off, Swap() or Sync() draw modes, deltatime on / off and inc / dec number of balls. Will post compiled and source code tomorrow for those who want to test :)
Mac mini ( 2018 / 2020 ), 3 GHz 6-Core Intel Core i5, 16 GB 2667 MHz DDR4, 1TB NVMe, eGPU Radeon Pro 580 8 GB, LG Ultragear 27GL83A-B 27 Inch
Commodore VIC-20, 1.1Mhz MOS 6502 CPU, 5KB RAM, VIC ( 6560 ) GPU

Until the next time...

Offline iWasAdam

  • Hero Member
  • *****
  • Posts: 2007
Re: AGK NEWS!
« Reply #51 on: July 31, 2020, 08:18:13 AM »
the bloody thing works now....  :o

Right i'm calling GhostBusters. My Mac is officially HAUNTED  >:D


Offline c0d3r9

  • Full Member
  • ***
  • Posts: 166
Re: AGK NEWS!
« Reply #52 on: October 03, 2020, 08:47:42 PM »
Laptop: Win10@64bit - i3 2x2Ghz - 8GB Ram - 1TB HDD
Desktop: Win10@64bit - AMD Ryzen 5 2400G - MSI B450 Tomahawk - 16GB Ram - 240GB SSD

Offline Kris

  • Full Member
  • ***
  • Posts: 116
Re: AGK NEWS!
« Reply #53 on: November 16, 2020, 01:20:43 AM »

Offline Kris

  • Full Member
  • ***
  • Posts: 116
Re: AGK NEWS!
« Reply #54 on: November 16, 2020, 08:31:02 PM »

Offline blinkok

  • Sr. Member
  • ****
  • Posts: 271
Re: AGK NEWS!
« Reply #55 on: November 24, 2020, 11:36:49 PM »

 

SimplePortal 2.3.6 © 2008-2014, SimplePortal