September 23, 2019, 03:11:25 PM

Author Topic: AGK NEWS!  (Read 378 times)

Online Kris

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AGK NEWS!
« on: August 02, 2019, 04:43:03 PM »
Maybe we could use this topic to let people know about any important news related to AGK.


New AppGameKit Classic 2019.08.01 is out.
https://www.thegamecreators.com/post/appgamekit-classic-20190801-released

Online Kris

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Re: AGK - New Version Is Out! -
« Reply #1 on: September 10, 2019, 08:45:12 PM »

Offline Rick Nasher

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Re: AGK - New Version Is Out! -
« Reply #2 on: September 14, 2019, 09:13:26 AM »
FREE AppGameKit Studio MEGA Media Pack Released!

https://www.thegamecreators.com/post/free-appgamekit-studio-mega-media-pack-released

@Kris: Actually don't know if you want this here, for it's not actually a release of AGK, it's an add-on, but seemed like a good central place. However, if you think otherwise and intended your post differently, please let me know then I'll make a separate post.
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 B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
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Online Kris

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Re: AGK NEWS!
« Reply #3 on: September 17, 2019, 11:21:28 PM »
AppGameKit Studio Version 2019.09.17 is out:

https://forum.thegamecreators.com/thread/225137

Offline Qube

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Re: AGK NEWS!
« Reply #4 on: September 18, 2019, 05:21:27 AM »
AppGameKit Studio Version 2019.09.17 is out:

https://forum.thegamecreators.com/thread/225137
Huge update list :o - Good to see continued development. Looking forward to testing it out as an excuse to continue my comp entry ;D
Until the next time...

Offline Steve Elliott

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Re: AGK NEWS!
« Reply #5 on: September 18, 2019, 07:56:24 AM »
Wow Paul has been busy.
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
MacOS Mojave, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB.
Linux Mint 19.1, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
Raspbian Buster, pi4 4Gb RAM,1.5Ghz

Offline Derron

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Re: AGK NEWS!
« Reply #6 on: September 18, 2019, 08:44:30 AM »
He should use some formatting and naming guidelines for his fixes - to better organize a changelog. Mixes IDE and engine stuff - mixes new features and fixes.

So having a quick glance it seems to be mostly fixes ... and some of them look as if they should have been obvious right on testing - which could mean they were introduced by other changes.


Glad for you guys enjoying huge changelogs :)
Hope some of the bugs you reported are fixed now so to see some more compo entries popping up.


bye
Ron