November 20, 2019, 06:08:57 PM

Author Topic: [PAID] Screen Framework for AGK?  (Read 2082 times)

Offline Derron

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Re: [PAID] Screen Framework for AGK?
« Reply #45 on: June 01, 2019, 11:23:05 PM »
Think I understood a bit more about your approach (and the reasons for it). Thanks for your elaborative answers guys.

Seems AGK is not really my cup of tea - albeit its capabilities ("2d/3d" and "targets") are something I would like to see in BMX NG.