October 20, 2019, 07:01:52 PM

Author Topic: Next competition ideas (The 9th)  (Read 4045 times)

Online Kris

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Re: Next competition ideas (The 9th)
« Reply #105 on: August 21, 2019, 04:41:57 PM »
Agree with Derron.

Offline iWasAdam

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Re: Next competition ideas (The 9th)
« Reply #106 on: August 22, 2019, 05:45:21 AM »
mmm, not so sure on that front.
The SyntaxBomb winners are always finished games, and pervious winners have been people with very different skills/styles/resources.

Online Kris

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Re: Next competition ideas (The 9th)
« Reply #107 on: August 22, 2019, 01:42:53 PM »
All right, all right I see your point...it was just an idea. Thought I throw it out there. So let's do the Alienz idea of mine?

 ;D

Actually a Dungeon Master like game is a pretty cool idea Adam! The question is what's the emphasis on? The real/pseudo 3D movement, RPG fantasy settings? Or both? Or the game could be an RPG-ish space-base crawler?


Offline iWasAdam

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Re: Next competition ideas (The 9th)
« Reply #108 on: August 22, 2019, 02:48:24 PM »
good points. I would have thought the interpretation would be up to each person - just as long as you can see 'generally' where it came from.

So, yep - go fo 3d or go for 2d. maybe a space setting... who knows.... ::)

Online Kris

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Re: Next competition ideas (The 9th)
« Reply #109 on: August 22, 2019, 03:23:11 PM »
Make a tribute game to Dungeon Master with your own spin? Me likes Adam's idea!

 

Offline Derron

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Re: Next competition ideas (The 9th)
« Reply #110 on: August 22, 2019, 06:13:27 PM »
Next planned compo was a random-mix thing ...we should keep that and use this discussion here for the follow up compo.


Bye
Ron

Online Steve Elliott

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Re: Next competition ideas (The 9th)
« Reply #111 on: August 22, 2019, 06:57:40 PM »
Does it have to even be a game?...Can it be a graphics demo to show off your coding skills?
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Offline Qube

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Re: Next competition ideas (The 9th)
« Reply #112 on: August 23, 2019, 04:19:32 AM »
Does it have to even be a game?...Can it be a graphics demo to show off your coding skills?
That's a cool idea but wouldn't those with super cool graphics win?. I do like the idea of a pure coding comp so perhaps the comp could provide a few images / sprites that the entries have to use?. Could be interesting...
Until the next time...

Offline Derron

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Re: Next competition ideas (The 9th)
« Reply #113 on: August 23, 2019, 08:28:13 AM »
If you predefine graphics / sprites then you most probably will also predefine the genre - or at least say "favor" a genre.

Aside of that I am with you Qube, the ones with more skill graphics wise (shaders, rendering, pixeling, ...) will most probably gain more votes and so the "game itself" is less important.
Nonetheless the idea to "show your coding skills" is not that new - I brought up an "AI wars" thing somewhere buried in the "next compo ideas" threads/derailments. There people could show their coding skills to compete against each other.


As said before: the next competition should be one of the "two random genre/theme"-things. So that mixtures like "Sport + Fantasy" (Mud?) or "Dungeon + Sport" are possible ;-)

bye
Ron

Offline iWasAdam

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Re: Next competition ideas (The 9th)
« Reply #114 on: August 23, 2019, 08:44:47 AM »
i'm voting Sport down  >:( and Spurt up   :D

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that would also predefine the genre
not if you think about it. any style of graphics 'could' be rendered in an many different ways.
Especially if the graphics were not sprites, but textures

Online Steve Elliott

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Re: Next competition ideas (The 9th)
« Reply #115 on: August 23, 2019, 09:31:46 AM »
Quote
That's a cool idea but wouldn't those with super cool graphics win?

Not necessarily, when there's a game competition I don't vote for the game with the best graphics, I vote for the most interesting/playable game in my eyes.  So a photo-real scene would be quite boring as a demo (although very clever).  Where as some wacky Jeff Minter-like surreal demos would be more interesting.

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and so the "game itself" is less important.

There is no game it's a non-interactive demo, and you don't need to draw traditional sprites if you don't want too as Adam clarified.  Jeff Minter is not the best artist in the world, but some of his animation work in-game is surreal and interesting visually.

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Offline Qube

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Re: Next competition ideas (The 9th)
« Reply #116 on: August 23, 2019, 09:38:14 PM »
OK, for the next comp who'd like :

1.. Show off your coding skills and imagination - Code a demo - a selection of graphics provided but how you use them is up to you - 1 month comp
2.. Code a game ( random theme(s) ) - 8 week comp

Until the next time...

Offline STEVIE G

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Re: Next competition ideas (The 9th)
« Reply #117 on: August 23, 2019, 10:22:10 PM »
2 for me.  Skills and imagination are a given  ;D

Offline BasicBoy

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Re: Next competition ideas (The 9th)
« Reply #118 on: August 23, 2019, 10:26:03 PM »
#2

(Option 1 would give those who are a whizz with GPU shaders -- i.e. not me! -- one heck of an advantage)

Offline Amon.

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Re: Next competition ideas (The 9th)
« Reply #119 on: August 23, 2019, 11:39:29 PM »
#2
I think it's best for option 2.
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