May 21, 2019, 10:49:29 PM

Author Topic: Basic Platform Template using the scene manager as the tilemap editor.  (Read 159 times)

Offline Amon.

  • Jr. Member
  • **
  • Posts: 97
  • What? There's no ceiling outside?
    • Amon.Pro
Attached is a basic platform game template that uses the scene manager as the tile editor. I've included the whole project and some screenies. Just unzip the archive, load it into AGKStudio and give it a test. I do plan on improving it and will post any updates.
Windows 10 Pro - 32GB DDR4 RAM - GEFORCE RTX 2070 8GB - AMD RYZEN 7 8 CORE - WATERCOOLING.

Online Steve Elliott

  • Hero Member
  • *****
  • Posts: 1771
I haven't got Studio, but somebodies having fun.   ;)
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
MacOS Mojave, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB.
Linux Mint 19.1, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).

Offline Amon.

  • Jr. Member
  • **
  • Posts: 97
  • What? There's no ceiling outside?
    • Amon.Pro
Yep, Studio is pretty cool. :)
Windows 10 Pro - 32GB DDR4 RAM - GEFORCE RTX 2070 8GB - AMD RYZEN 7 8 CORE - WATERCOOLING.

Offline Qube

  • Administrator
  • Hero Member
  • *****
  • Posts: 1822
Not played with Studio much at all and will probably wait until it's 1st proper release. Scene manager looks pretty cool though but as I've my own ( and coding a new one ) tile map editor then I doubt I'd ever use the built in one :P
Until the next time...