Spotted a little gfx bug when the zombies(?) walked off the "screen limit", but doesnt effect the game.
zombies(?)
Would you mind adding:- windowed mode- low res movement (so round x,y to "low res grid"-integers before rendering) - asking as characters move way too smooth for retro :-)?
Retro look with a modern update works for me.
Really nice tunes. As said before - if one of you bg music geniuses wants to create some (free) music for TVTower - you know my name...
Maybe Qube could elaborate a bit on how he renders the stuff - in a virtual resolution or native desktop resolution but with the sprites being scaled up (unfiltered). Maybe he has a trick leading to the smooth movement while still moving on the "low res grid".