June 19, 2019, 03:09:37 AM

Author Topic: Untitled - 8 bit wars comp entry  (Read 731 times)

Offline STEVIE G

  • Sr. Member
  • ****
  • Posts: 292
Re: Untitled - 8 bit wars comp entry
« Reply #15 on: March 02, 2019, 06:50:27 PM »
Managed to get some free time to work on this.

Decided against the procedural level creation - far too much work involved to check if you can get to every area. 
Below is my test level.  The wooden platforms are one way and can be shot through, the dark grey are the same but can't be shot through and the light gray block movement in all directions.

Added collision mask for pixel perfect collisions
Added shooting, shooting animations etc..
Added some particles effects, muzzle flashes, casings, bullets and smoke added.  Plan to have big explosions and body parts flying around and lots of blood.
Added some enemy limpet guns, there will be Robots, Humans, Flying enemies and maybe some Aliens if I have time.

Had to think of a reason not to shoot your gun so decided that you can only shoot when on the ground or on a ladder and will likely have an overheat meter.  Adds an element of strategy I think. 

Lots still to do!!


A few screenshots ..





Collision Mask debug view ..



 




Offline Qube

  • Administrator
  • Hero Member
  • *****
  • Posts: 1901
Re: Untitled - 8 bit wars comp entry
« Reply #16 on: March 03, 2019, 08:31:27 AM »
That looks really cool ;D - Love the shadows of the platforms against the background to give a more 3D effect.
Until the next time...