Nice clean design. You could make it very action-heavy and the player would never lose focus. Sometimes less is more, I really like it.Reminded me of Jumpman right away. (yes, totally different colors, no tiny holes in the ground layers, no directional ropes... but still ) We used to play that for hours and hours with friends, taking turns, shouting at each other's mistakes. Brings back memories.Hope you also add different enemies and challenges each level. That was what made it so great. That silly spear throwing level. Or the one where your clones follow every step you take. The disappearing or appearing ladders... Loved it.
Nice!Your little guy reminds me of an old game... cant put my finger on it...
Lode Runner I suspect?
STEVIE G wrote:QuoteLode Runner I suspect? Perhaps some members don't know what Lode Runner is. Lode Runner is an extremely successful game. It was released in 1983 according to Wikipedia:https://en.wikipedia.org/wiki/Lode_RunnerThese members may really want to watch this video:
Like I said, my game will play nothing like it though. The only minor resemblance is that both main characters are white stick men.
Blitz3D, the weapon of choice for the discerning coder
Quote from: 3DzForMe on February 20, 2019, 06:45:55 AMBlitz3D, the weapon of choice for the discerning coder Amen to that.