Jack Deadly - 8 bit-wars comp entry

Started by therevills, February 08, 2019, 09:44:29

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therevills

I'm super busy and really shouldn't enter the 8 bit-wars comp... but how can I not?! I had an Amstrad CPC 464, the champion of the 8 bit computers!  ;)

One of my favorite games back then was Rick Dangerous 2, a classic try again platformer! So for the comp I've decided on doing my own take on it called "Jack Deadly".

I've started the graphics, first by copying the Amstrad version of Rick in 1x1 pixels which made him to really skinny, then I copied the Amiga version using the Amstrad colours... and now I've created Jack in the same style.

For the game screen resolution I'm going to use 320×200 since I'm using 1x1 pixels not the double width 2x1 for mode 0.

Steve Elliott

Cool.  I was going to do a Rick Dangerous style game but changed my mind.
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STEVIE G

Looks excellent Therevills.   8)

I'm going for a platformer/shooter (c64) but more minimalist.

Xerra

Rick Dangerous !!! I remember playing that game and being really bad at it but it was a really good game.

Good choice and good luck with it. Nice to see someone else isn't going with that Klinklair Klectrum thingy ;-)

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GaborD

Yes! Bonus voting points from me for choosing Rick Dangerous Jack Deadly. :)
One of my old time favorites. Best of luck for the project!

Qube

Nice work on the character graphics 8)

Quote from: GaborD on February 09, 2019, 05:07:21
Yes! Bonus voting points from me for choosing Rick Dangerous Jack Deadly. :)
Ya can't vote based on that :P

OK people, sshhh *covert mode and shifty eyes enabled*, PM me your favourite games and cash reward requests ;D
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Until the next time.


3DzForMe

Jack Deadly, reminds me of Jack Skellington. Loved the Rick Dangerous game, looking forward to your incarnation. 8)
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MrmediamanX

never got to play rick dangerous ... but played Montezuma more times than I care to remember.
all & all ... very nice sprite work.
It's a thing that doe's when it don't..

therevills

#9
Thanks for the comments guys  :)

Quick update:

  • Done graphics for Jack for Running, Standing, Crawling, Climbing, Dying, Jump, Shooting, Punching
  • Created sprite sheet and set up the base project
  • Created prototype in MX2 for Jack running around

Qube

Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

GaborD

The animations are spot on. Really nice :)

therevills

Thanks guys :)

Update:

* Basic tile map loading and rendering
* Created a small subset tile-set based off the first Hyde Park screen
* Basic collision detection of Jack and the collision layer

3DzForMe

Loving the grass and the shadows at the top of the girders  8)
BLitz3D, IDEal, AGK Studio, BMax, Java Code, Cerberus
Recent Hardware: Dell Laptop
Oldest Hardware: Commodore Amiga 1200 with 1084S Monitor & Blitz Basic 2.1

Xerra

That is really well done so far. Can't believe an Amstrad game would look that good.
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ACER Nitro 5 15.6" Gaming Laptop - Intel® Core™ i7, RTX 3050, 1 TB SSD
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Latest game - https://xerra.itch.io/Gridrunner
Blog: http://xerra.co.uk
Itch.IO: https://xerra.itch.io/