Crazy Caves

Started by Steve Elliott, February 03, 2019, 23:22:29

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Qube

Quote from: Xerra on February 28, 2019, 17:10:59
Quote from: Qube on February 28, 2019, 00:25:44
Lol at this rate there will be a "who did the best loader screen" section in the voting :P

Just sticking my oar in to say "I DID IT FIRST!!!!!!" :-)

No ya didn't :P but you were the 1st to show it ;D
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Until the next time.

Steve Elliott

Haha, precisely.  Some hold back a little, others show more; it's all personal preference.

The good thing is everybody is showing some of their project and creating a nice buzz around SyntaxBomb!   :)
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Steve Elliott

#62
Still plugging away and nervously watching the clock lol, but pretty happy with the project so far.  Although some serious competition from the SyntaxBomb Community, good work guys!  I'll be happy to just get the thing finished on time.
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Qube

Quote from: Steve Elliott on March 05, 2019, 20:38:41
Still plugging away and nervously watching the clock lol, but pretty happy with the project so far.  Although some serious competition from the SyntaxBomb Community, good work guys!  I'll be happy to just get the thing finished on time.
Lol, another day to try and squeeze some coding in :P - Last week is always the worst when you know you've still got loads to do :o - Main thing is to avoid feature creep.
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
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MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

Steve Elliott

Quote
Main thing is to avoid feature creep.

When I began the project I thought cool, 8-bit; less time required for graphics...Then I find myself fussing over the difference a single pixel makes!!  Drives you nuts lol   ???
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Qube

It's not just me doing stupid thing then? :P Like spending 15 minutes deciding which colour I use for a platform, does the green one look better above the purple one?, nah, I'll put it back :P silly I know.
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MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

3DzForMe

Feature creep, that old tease. It's always more appealing to work in that extra little nuance of functionality, rather than focus on the tough bit,the story line. I thought with it being low ISH Rez, the creation of the graphics would be straight forward, wrong, less colours equals more of a head ache about green or purple.... Or dark brown? Good luck meeting the deadline folks!
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Steve Elliott

lol glad it's not just me either!  But a single pixel at high res makes no difference really.  At low res it really does!

If you're a good pixel artist then it all comes naturally, for everybody else it's a learning curve.
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STEVIE G

Quote from: Steve Elliott on March 05, 2019, 22:07:58
lol glad it's not just me either!  But a single pixel at high res makes no difference really.  At low res it really does!

Ditto - I call it being a perfectionist  ;)

Steve Elliott

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GaborD

Quote from: Steve Elliott on March 05, 2019, 22:07:58
lol glad it's not just me either!  But a single pixel at high res makes no difference really.  At low res it really does!

Indeed.
Attention to detail (down to the pixel haha) is what separates great from good.  :)

Steve Elliott

#71
Sure does.

Installed AGK on the MacBook and Crazy Caves runs well on it, so there will be a Mac Version too.   :D

btw I guess everybody here has at least a 1920 X 1080 display?
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Qube

A lot of cheaper laptops are only 1366x768 and then generally go 1280x800, 1600x900 up to 4K resolution on a poxy 15" display :o

Good thing about AGK is that if you do set the resolution to 1920x1080 and the persons display is lower resolution then it'll scale down, so you don't need to worry about that side :)
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

Steve Elliott

#73
True.  My Macbook has quite a bit higher resolution than the 1920 X 1080 of my PC (but for gaming you can't beat a 1ms response rate monitor) although the game scales well.  And for an authentic 8-bit game you really can't run it in a window.
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Win11 16Gb 12th Gen Intel i5 12450H 2Ghz Nvidia RTX 2050 8Gb
Win11  Pro 8Gb Celeron Intel UHD Graphics 600
Win10/Linux Mint 16Gb 4th Gen Intel i5 4570 3.2GHz, Nvidia GeForce GTX 1050 2Gb
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3DzForMe

I'll be running my 8 bit game in a window, makes it resizeable to whatever the user wants allowing him to access his desktop. Next, People will have to ship spectrum keyboards and 14 inch telly's to make their game authentic.
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Recent Hardware: Dell Laptop
Oldest Hardware: Commodore Amiga 1200 with 1084S Monitor & Blitz Basic 2.1