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May 26, 2020, 05:23:53 AM

Author Topic: 3071 - 8bit-wars comp entry  (Read 16308 times)

Offline Steve Elliott

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Re: 3071 - 8bit-wars comp entry
« Reply #45 on: February 25, 2019, 10:23:10 AM »
WTF? lol.
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Offline GaborD

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Re: 3071 - 8bit-wars comp entry
« Reply #46 on: February 25, 2019, 12:39:36 PM »
  :o

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #47 on: February 25, 2019, 12:46:57 PM »
But what is Sabreman doing behind all those plants?  ::)

Offline Steve Elliott

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Re: 3071 - 8bit-wars comp entry
« Reply #48 on: February 25, 2019, 01:50:55 PM »
So you've changed to a Sabre Wulf remake in isometric form?
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Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #49 on: February 25, 2019, 02:06:06 PM »
Yep, the ascii thing was great, but didn't get me tingling in the right way.

I've got an idea for this, that I think could have some sparkle and also be something that people would be interested in? I could be wrong though - LOL

Think of this as the missing link between Sabrewulf, AtikAtack, and Knightlore

I'm keeping to the palette, but 'currently' going down a more multi-color sprite approach. but it will have the same resolution. More 'Spectrum Next' methinks...

But, you never know...  :P

Offline Steve Elliott

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Re: 3071 - 8bit-wars comp entry
« Reply #50 on: February 25, 2019, 02:25:54 PM »
Sounds good.
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Offline Derron

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Re: 3071 - 8bit-wars comp entry
« Reply #51 on: February 25, 2019, 04:26:40 PM »
Think it looks awesome - mean the pixel art alone. Limited "vibrant colors" always suit well to "flowers/plants" with their colorful blossoms.


> But what is Sabreman doing behind all those plants?
Peeping Joe or taking a "break" ;-)


bye
Ron

Offline Xerra

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Re: 3071 - 8bit-wars comp entry
« Reply #52 on: February 25, 2019, 05:44:03 PM »
> But what is Sabreman doing behind all those plants?

Looks to me like he's having a shi....... oh, kettle's boiled ;-)

How far did you get with the Ascii thing then Adam? I was interested to see how that was going to go.

Brave man dumping and starting something new halfway through the compo...

Offline MrmediamanX

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Re: 3071 - 8bit-wars comp entry
« Reply #53 on: February 25, 2019, 07:27:09 PM »
Wait ... wait ... wait, Remake was a no no from what I remember, but a pseudo sequel is totally ok.
Busting out the old switch a roo ... I was about to do the same but held back ... my bad for the image in advance.
*also has krakout playing in the background*

Offline STEVIE G

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Re: 3071 - 8bit-wars comp entry
« Reply #54 on: February 25, 2019, 07:34:11 PM »
Brave man changing it up with a month to go  :o

I knew I'd seen this kinda look before ... was this your inspiration?

http://www.indieretronews.com/2019/02/the-mystery-of-yaswr-jungle-ultimate.html#more

Offline Steve Elliott

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Re: 3071 - 8bit-wars comp entry
« Reply #55 on: February 25, 2019, 07:54:53 PM »
Quote
Wait ... wait ... wait, Remake was a no no from what I remember, but a pseudo sequel is totally ok.

I knew I'd seen this kinda look before ... was this your inspiration?

To be fair it does look like an exact remake thus far, all-be-it from a different angle.  Maybe Adam will change it up later.
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Linux Mint 19.3, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
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Offline MrmediamanX

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Re: 3071 - 8bit-wars comp entry
« Reply #56 on: February 25, 2019, 08:29:33 PM »
err ... ahhh hmmmm ... it's like ya know but well ... you knew but you know kinda like.
... "knight lore" but ya know ...  ;D

Offline Qube

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Re: 3071 - 8bit-wars comp entry
« Reply #57 on: February 26, 2019, 03:35:40 AM »
Holy crap balls, you're starting a fresh this many weeks in? :o
Until the next time...

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #58 on: February 26, 2019, 07:27:52 AM »
hmmm, isometric sliding engine, collision and contact ????

Offline MrmediamanX

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Re: 3071 - 8bit-wars comp entry
« Reply #59 on: February 26, 2019, 07:34:14 AM »
 :)

 

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