July 15, 2019, 10:12:36 PM

Author Topic: 3071 - 8bit-wars comp entry  (Read 6936 times)

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #180 on: March 22, 2019, 06:15:19 AM »
OK, something new to show...

Looks like spitting plants protecting the piƱata !

Offline blinkok

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Re: 3071 - 8bit-wars comp entry
« Reply #181 on: March 22, 2019, 10:26:37 AM »
Wow! That is lovely

Online Steve Elliott

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Re: 3071 - 8bit-wars comp entry
« Reply #182 on: March 22, 2019, 12:32:37 PM »
Top notch.   8)
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
MacOS Mojave, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB.
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Offline Xerra

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Re: 3071 - 8bit-wars comp entry
« Reply #183 on: March 22, 2019, 10:44:01 PM »
 :-X

Online Steve Elliott

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Re: 3071 - 8bit-wars comp entry
« Reply #184 on: March 22, 2019, 10:52:51 PM »
Quote
:-X

Boobies?   ;D
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
MacOS Mojave, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB.
Linux Mint 19.1, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #185 on: March 23, 2019, 08:27:08 AM »
Consider yourself slapped!  :o

thought I would put a small maplet on screen for you:

Offline Derron

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Re: 3071 - 8bit-wars comp entry
« Reply #186 on: March 23, 2019, 09:17:23 AM »
Boobies?   ;D

Consider yourself slapped!  :o

Saggy?


PS: Some might say the game would loose "character" but ... I would like to see such thing in proud ">256color high res". The toony character must be kept but you could add all these little bells and whistles (mice holes, grass between tiles ...). Think it could look gorgeous.

bye
Ron

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #187 on: March 23, 2019, 02:44:31 PM »
I would say it's game over....  :-[

Offline 3DzForMe

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Re: 3071 - 8bit-wars comp entry
« Reply #188 on: March 23, 2019, 04:02:49 PM »
Love the skelly game over screens, inspirational  :D

Offline Qube

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Re: 3071 - 8bit-wars comp entry
« Reply #189 on: March 23, 2019, 05:38:51 PM »
Even in death the Speccy looks colourful ;D
Until the next time...

Offline GaborD

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Re: 3071 - 8bit-wars comp entry
« Reply #190 on: March 23, 2019, 05:44:34 PM »
Best game over screen I have seen in a long while.

 

Online Steve Elliott

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Re: 3071 - 8bit-wars comp entry
« Reply #191 on: March 23, 2019, 06:22:18 PM »
Quote
Even in death the Speccy looks colourful ;D

The Speccy is always awesomely colourful.   ;D
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
MacOS Mojave, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB.
Linux Mint 19.1, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #192 on: March 24, 2019, 02:53:32 PM »
The end is nigh...


and I've soo much more to do... Finding three other runes will help !  8)


the runes you've collected are now shown in the top right too.

I've been busy getting end screen and music sorted. phew!!!

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #193 on: March 25, 2019, 11:37:51 AM »
maybe the last image post...  :o
Mortis playing Hide and Seek with the 'egg/ball'

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #194 on: March 25, 2019, 03:29:19 PM »
Sorry Steve, I couldn't help myself...


been busy debugging sound issues. but got them sorted, so there will be 3 sound versions:
Spectrum 48 - single channel
Spectrum 128 - 3 channel + noise
Spectrum Next -  sampled

And 2 graphics versions:
spectrum 48 - 'generally' sticks to the 8x8 pixel 2 color limit - with some very slight overlaps I'm not too worried about - I tried very hard to stick to how it would have looked on the original
spectrum next - 16 color per pixel