June 20, 2019, 09:27:08 AM

Author Topic: 3071 - 8bit-wars comp entry  (Read 6396 times)

Offline 3DzForMe

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Re: 3071 - 8bit-wars comp entry
« Reply #120 on: March 09, 2019, 10:18:11 AM »
Pixelated perfection there my friend!

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #121 on: March 09, 2019, 12:37:10 PM »
Wait till it animates  ;D

ok. So why would Mr De-Ath want to make an appearance?

To tell you what to do... (now i've pixeled a nice font)

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #122 on: March 09, 2019, 12:50:45 PM »
and once more in glorious Spectrum color:  8)

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #123 on: March 10, 2019, 07:10:33 AM »
Finished the key/gate logic puzzle  :D
It's very simple, but random. so you can't predict where the key will be - but it's very near.

I think that is going to be the only puzzle. the rest will be hunt and kill. or maybe not?

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #124 on: March 10, 2019, 11:08:20 AM »
learning the benefit of thick black borders  ::)

Offline Derron

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Re: 3071 - 8bit-wars comp entry
« Reply #125 on: March 10, 2019, 12:26:28 PM »
Things I noted:
- boobies seem to be gone
- shadows are mixed:
- - corner pillar have sometimes shadow as if sun comes from "north east" and sometimes as if it comes from "north east"
- - doors/gates have sometimes shadow as if sun comes from "north east" and sometimes as if it comes from "north west"
- - door and corner shadows differ (eg the top-right-pillar and the door-to-the-right)

Think the reason for the gate shadow is the small "area" for shadows leading to less visible "brick"-lines ?

PS: in case you missed it: boobies seem to be gone!


bye
Ron

Offline Naughty Alien

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Re: 3071 - 8bit-wars comp entry
« Reply #126 on: March 10, 2019, 01:35:48 PM »
..lol..

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #127 on: March 10, 2019, 01:58:57 PM »
Yep, DD now replaced with an A cup!

noted about the shadows, it because I am reusing and reversing some of the graphics. so only one upright thing, one doorframe, etc

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #128 on: March 11, 2019, 10:58:14 AM »
Ay Yi Yi... Viva Mortis and the cowel comes off!

Offline Derron

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Re: 3071 - 8bit-wars comp entry
« Reply #129 on: March 11, 2019, 11:20:29 AM »
Does not look as cute anymore ;-)

Maybe try to decrease width of his jawbone? Else it looks like the skull of Jaws / Richard Kiel in 007 - Moonraker


Your game title reminds me that I still have to watch this little pixar movie ;-)


bye
Ron

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #130 on: March 11, 2019, 11:57:29 AM »
noted and sorted :)


Now where is that pinata?  :P

Offline iWasAdam

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Re: 3071 - 8bit-wars comp entry
« Reply #131 on: March 12, 2019, 12:30:57 PM »
firing and basic collision detection of projectile sorted :)

No enemies yet.
It's great fun just to toddle around firing at the scenery! And some bits already make me smile and shout at the screen...

Definitely one for "take isometric and sprinkle with nuts!"

Online Steve Elliott

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Re: 3071 - 8bit-wars comp entry
« Reply #132 on: March 12, 2019, 01:04:41 PM »
Quote
Definitely one for "take isometric and sprinkle with nuts!"

Looks like you're having fun Adam.   :D
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
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Offline Xerra

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Re: 3071 - 8bit-wars comp entry
« Reply #133 on: March 12, 2019, 04:26:58 PM »
firing and basic collision detection of projectile sorted :)

No enemies yet.
It's great fun just to toddle around firing at the scenery! And some bits already make me smile and shout at the screen...

Definitely one for "take isometric and sprinkle with nuts!"

Itching to have a play on this one.. Not literally, honest! :-)

Offline blinkok

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Re: 3071 - 8bit-wars comp entry
« Reply #134 on: March 13, 2019, 12:56:08 AM »
This is some lovely art work. First class!