@Krischan - That looks really impressive and highly professional, nice work indeed
Are you talking about the screenshots (Krischan's work) or the gameplay video (of another game) ?
yes that does look awesome, much better than LOF.
I think the soft shadows there are shader based, I was talking to RonTek about this and he posted some code which I'll try to convert to Openb3dmax, here's the link.
Thanks Qube, you should see it in action (if it runs, see PM).
Qube, it could be the shader code, it only runs in GL 2.1.
I decided to keep Intel+nVidia for my new rig as this combination never made any problems (even if it is much more expensive than AMD)