Languages & Coding > BlitzMax / BlitzMax NG

Modules List

<< < (5/5)

RonTek:
I saw the older one on the old forum/wasted.nz, great list. Thanks markcwm!


--- Quote from: ms62 on October 01, 2017, 11:16:48 PM ---NG. I don’t know what NG stands for  ;D

--- End quote ---

Next Gen.. in English, but telling it or abbreviating it in Japanese, it could be a bit on the downside, as NG also means "No Good".  ;)

Steve Elliott:
lol I always thought it was a crap name.

RonTek:

--- Quote from: Steve Elliott on October 02, 2017, 12:27:15 AM ---lol I always thought it was a crap name.

--- End quote ---

Same here Steve, at first.  ;D I found out reading the description a while back here and on the old forum thread.

ms62:
Indeed  ;D

Derron:

--- Quote from: Steve Elliott on October 02, 2017, 12:27:15 AM ---lol I always thought it was a crap name.

--- End quote ---


So Star Trek TNG also is a crap name? How dare you!




But hey - BMX NG is open source, so you could always fork it (including using the upcoming patches after your fork) and rename it to a better suiting name. Think with todays "always on"-mentality it matters to be known to the world - or at least being "searchable". So you wont blame "Gambas" to have a "generic" name but as it got famous, the second entry for "gambas" on google(.de) is the wiki entry of the programming language.


In this case, "NG" already is a well known abbreviation which means it "supports" being remarkable without needing to remind long words. Also older people should know "BMX" from the 80s bicycles. So together "BMX NG" forms something the brain knows - but with a different meaning (like "Gambas"). But it is still something, which makes the "BMX NG" (speaking of our beloved Brucey-toolchain) sit on #1 (and #2 and ...) of the google search results.

[/size][size=78%]Main problem is of course, that only we would search the term "BMX NG" now ...making it not as much prominent as needed. Not to talk about the missing "ecology" around the language (speaking of IDE integration, automated installers, tutorials, famous "made with"-games, ...).[/size]
[/size]
[/size]
[/size][size=78%]bye[/size]
[/size][size=78%]Ron [/size]

Navigation

[0] Message Index

[*] Previous page

Go to full version