Why no expert takes over BlitzPlus??

Started by round157, December 17, 2018, 22:31:58

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round157

Quote from: Qube on December 21, 2018, 03:45:35
The problem with Blitz+ is that it's pure software rendering and not hardware rendering so any fancy alpha / scaling / rotation of sprites is going to be far slower than the GPU versions in Max, Monkey, etc. I don't see any genuine need for Blitz+ these days

Software rendering only? I see. Thanks for telling me this! That's why on one wants to use BlitzPlus nowadays.

GaborD

Yeah, someone would have to rebuild the rendering from the ground up, aimed at modern hardware.

Unfortunately I have to agree with Derron's view, it won't be easy to find people to do it.
And with that I mean people who stick with it until it's actually done. I speak from experience, I wasted a ton of time/work on such a project that then got cancelled (not by me lol). I learned my lesson.
Quite frankly, there hasn't really been a stable, finished, focussed Blitz3D-style engine that can render at a high quality level (for it's time) out of the box since... Blitz3D.

TomToad

Blitz+ uses accelerated graphics with DirectDraw or OpenGL. If neither exists, then software rendering is used.  You can also force software rendering with SetGfxDriver() command which is good for running on older hardware.  Performance is about the same as Blitz3D in 2D mode.  On my system, OpenGL runs faster than DirectX.  BlitzMax is faster than both Blitz3D and Blitz+.
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8 rabbits equals 1 rabbyte.

Qube

Quote from: TomToad on December 22, 2018, 16:59:08
Blitz+ uses accelerated graphics with DirectDraw or OpenGL. If neither exists, then software rendering is used.  You can also force software rendering with SetGfxDriver() command which is good for running on older hardware.  Performance is about the same as Blitz3D in 2D mode.  On my system, OpenGL runs faster than DirectX.  BlitzMax is faster than both Blitz3D and Blitz+.
Does it?. I was always under the impression that Blitz+ was software rendering only?
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Until the next time.

Amanda Dearheart

@c0d3r9

I've been in this situation before at other companies.  -- more than one man dev team --

While it has its benefits, if you have ten people telling you that 2 + 2 = 4, no progress is being made on the project.  Then there is the problem when one employee tells the other employee that the boss doesn't like that.  Then you get into a yelling match "Oh you trying to scare me by bringing up his name."  Then there is the problem of who is the boss anyway.

Sometimes the one man programmer, or 2 man programmer is the best solution.
Prepare to be assimilated !  Resistance is futile!

windman

Quote from: RemiD on December 22, 2018, 11:22:15
Quote
I'd use something free until the applications are fine tuned and then pay for the some better.
this attitude of not supporting (financially) regularly (monthly/yearly) is exactly why great coders like Bobysait gave up on distributing an alternative engine to Blitz3d, because we all need some money to pay for the essential things in our lives, and if somebody spends a lot of time making an engine, he can't spend it working at a regular job at the time...

But anyway, it is as it is...

I did not mean to NOT support coders. I meant that if a person could not afford what he wants then to use something that is free until he can afford the development software he wants.
While doing so would help them learn if coding in general is fine with them.

RemiD

#21
@windman>>this was not a critic towards you, more a general observation...


i would have liked to support Bobysait for a new Blitz3d-like 2D/3D engine (he already made one for his own projects), he is a great coder and quite nice (he created a few addons for Blitz3d, in a few days, that Mark did not manage to add in 10years... (to create joints/bones, to create skinned vertices, to merge riggs / skins)
i think that "patreon" (or similar, to support financially, each month, a product / service, is a good idea to support a creator of a never ending product / service (because of necessary fixes / updates / upgrades)

not sure where he is now, i hope that he is ok...


round157

Quote from: TomToad on December 22, 2018, 16:59:08
Blitz+ uses accelerated graphics with DirectDraw or OpenGL. If neither exists, then software rendering is used.  You can also force software rendering with SetGfxDriver() command which is good for running on older hardware.  Performance is about the same as Blitz3D in 2D mode.  On my system, OpenGL runs faster than DirectX. 

Detailed technical information! BlitzPlus is special and good.

round157

Quote from: GaborD on December 22, 2018, 16:46:18
Yeah, someone would have to rebuild the rendering from the ground up, aimed at modern hardware.

Unfortunately I have to agree with Derron's view, it won't be easy to find people to do it.


I can imagine that huge amount of work needs to be done.

round157

Quote from: RemiD on December 23, 2018, 10:22:26

i would have liked to support Bobysait for a new Blitz3d-like 2D/3D engine (he already made one for his own projects), he is a great coder and quite nice (he created a few addons for Blitz3d, in a few days, that Mark did not manage to add in 10years... (to create joints/bones, to create skinned vertices, to merge riggs / skins)
i think that "patreon" (or similar, to support financially, each month, a product / service, is a good idea to support a creator of a never ending product / service (because of necessary fixes / updates / upgrades)

not sure where he is now, i hope that he is ok...


Hi,

I was curious! I wanted to know what softwares had been made by this programmer. Then I found this programmer's personal website!
http://mdt.bigbang.free.fr/CV/

It is a French webpage and therefore we need this to understand the webpage.
https://translate.google.com.hk/translate?hl=zh-TW&sl=auto&tl=en&u=http%3A%2F%2Fmdt.bigbang.free.fr%2FCV%2F



RemiD

I understand french very well (my native langage), however there is no point to contact him for peanuts.

His engine for Blitzmax was called "bigbang", but i don't think that he would be interested to spend more time on this without some monetary compensation...

So unless enough people are interested in a patreon-like funding, forget about it...

And personaly i only code / graph for fun these days, so not really interested to spend more money on this ( after all i already have "Blitz3d", the greatest langage / 2D 3D engine of all time ;D )

windman

Quote from: round157 on December 23, 2018, 15:12:15

Hi,

I was curious! I wanted to know what softwares had been made by this programmer. Then I found this programmer's personal website!
http://mdt.bigbang.free.fr/CV/

It is a French webpage and therefore we need this to understand the webpage.
https://translate.google.com.hk/translate?hl=zh-TW&sl=auto&tl=en&u=http%3A%2F%2Fmdt.bigbang.free.fr%2FCV%2F

Is there a download link for the software?

round157

Quote from: RemiD on December 23, 2018, 16:33:29
I understand french very well (my native langage), however there is no point to contact him for peanuts.

His engine for Blitzmax was called "bigbang", but i don't think that he would be interested to spend more time on this without some monetary compensation...

So unless enough people are interested in a patreon-like funding, forget about it...

And personaly i only code / graph for fun these days, so not really interested to spend more money on this ( after all i already have "Blitz3d", the greatest langage / 2D 3D engine of all time ;D )

Ok, we forget this Bigbang engine!!

round157

Quote from: windman on December 24, 2018, 00:19:57
Quote from: round157 on December 23, 2018, 15:12:15

Hi,

I was curious! I wanted to know what softwares had been made by this programmer. Then I found this programmer's personal website!
http://mdt.bigbang.free.fr/CV/

It is a French webpage and therefore we need this to understand the webpage.
https://translate.google.com.hk/translate?hl=zh-TW&sl=auto&tl=en&u=http%3A%2F%2Fmdt.bigbang.free.fr%2FCV%2F

Is there a download link for the software?

I don't know. I think that you need to send an email to Bobysait to ask for a download link. Bobysait's website looks very friendly actually.

I used Google to find Bobysait's website.


RemiD

you can always ask... by curiosity, for testing, but not sure if he wants to do technical support / fixes / mods / upgrades for free...