August 20, 2019, 12:43:50 AM

Author Topic: Why no expert takes over BlitzPlus??  (Read 2155 times)

Offline round157

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Re: Why no expert takes over BlitzPlus??
« Reply #30 on: December 25, 2018, 12:25:22 AM »
you can always ask... by curiosity, for testing, but not sure if he wants to do technical support / fixes / mods / upgrades for free...

I encourage windman to contact Bobysait to ask for a download link. It is because a lot of other members may want to test or try this Bigbang engine.

Offline 3DzForMe

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Re: Why no expert takes over BlitzPlus??
« Reply #31 on: December 25, 2018, 07:51:12 AM »
@ GaborD:

Quote
Quite frankly, there hasn't really been a stable, finished, focussed Blitz3D-style engine that can render at a high quality level (for it's time) out of the box since... Blitz3D.

Yep, B3D still cuts the mustard for indie coders, you can't keep a good tool down and it's now free!

Offline windman

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Why no expert takes over BlitzPlus??
« Reply #32 on: December 26, 2018, 02:10:43 AM »

@ GaborD:

Quote
Quite frankly, there hasn't really been a stable, finished, focussed Blitz3D-style engine that can render at a high quality level (for it's time) out of the box since... Blitz3D.

What about Darkbasic, Purebasic or Freebasic?

Offline MikeHart

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Re: Why no expert takes over BlitzPlus??
« Reply #33 on: December 26, 2018, 08:38:43 AM »
Or AGK?

Offline 3DzForMe

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Re: Why no expert takes over BlitzPlus??
« Reply #34 on: December 26, 2018, 09:09:11 AM »
Quote
What about Darkbasic, Purebasic or Freebasic?

Okay, I confess, haven't really tried those.

As for AGK, tried it briefly, had some minor issues figuring stuff out at one point. My resolve to suss out how things work isn't what it used to be. My Blitz 3D loyalty results from this little tool I managed to develop myself to compare Global Positioning Satellite files (tcx files:) - this is me jogging some letters of the alphabet around my local playing fields:



I'm almost to old to be bothered learning another coding language - lifes to short ;)

Although AGK is in with a shout ;)


Offline RemiD

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Re: Why no expert takes over BlitzPlus??
« Reply #35 on: December 26, 2018, 06:17:46 PM »
not sure what the problems / bugs were for Xors3d, but the tests that i have done with it all worked well... (but it was years ago, and i did not have the same understanding, debuging experience, that i have now)

however, complaining that a language / engine is "dead" only because it is not updated anymore, is stupid imo, because the language / engine could be fast, stable, compatible with most computers, without major bugs...

you can take a look at the current state of Xors3d on the boolean.name forums (use google translate russian -> english to (try to) understand what is going on  ??? ) ( it looks dead ;D )
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Offline round157

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Re: Why no expert takes over BlitzPlus??
« Reply #36 on: December 28, 2018, 02:42:14 PM »

@ GaborD:

Quote
Quite frankly, there hasn't really been a stable, finished, focussed Blitz3D-style engine that can render at a high quality level (for it's time) out of the box since... Blitz3D.

What about Darkbasic, Purebasic or Freebasic?

Hi....

The situation of DarkBASIC Professional! We can simply read in their official forum.

To prevent DarkBASIC Pro from becoming abandonware. DarkBASIC Pro became open source project on 15th Sep 2015!
https://forum.thegamecreators.com/thread/215409

An expert user of their forum updated DarkBASIC Pro on 24th Sep 2016. Afterwards, this expert user still frequently updated the software.
https://forum.thegamecreators.com/thread/217979?page=1

In my opinion, DarkBASIC Pro has been reborn and is very energetic now!



Offline MagosDomina

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Re: Why no expert takes over BlitzPlus??
« Reply #37 on: December 29, 2018, 03:17:46 PM »
I never liked the syntax structure of Dark-basic its too wordy. Back in the day every DB book I tried to muddle through felt like a hackjob. However it seems to have been marketed a lot better compared to Blitz.
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Online Steve Elliott

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Re: Why no expert takes over BlitzPlus??
« Reply #38 on: December 29, 2018, 04:43:03 PM »
Yes horribly wordy and buggy.
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Offline windman

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Why no expert takes over BlitzPlus??
« Reply #39 on: January 03, 2019, 09:15:23 PM »
Yes horribly wordy and buggy.

The wordiness can be traced back to the ideas behind BASIC programming many decades ago.

Wordiness is in fact Good for beginners since it makes it more readable, understandable, which is why BASIC came into existence in the first place.

What's buggy about DB?

Online Steve Elliott

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Re: Why no expert takes over BlitzPlus??
« Reply #40 on: January 03, 2019, 09:25:37 PM »
But BASIC in early forms never required very extensive 2D/3D and sound functions.

AGK has used 3 or 4 words (in full without abbreviation) and bolted them into a 1 word function!  A few of them and code does not look readable at all.  You can't see the woods for the trees and are always scrolling to read.

AGK a bit broken?  You might want to read that thread for a start.
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