Author Topic: What 3D Engine are people using now?  (Read 2123 times)

Offline Amon.

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What 3D Engine are people using now?
« on: November 10, 2018, 07:19:25 AM »
So, what 3d engine are you guys using now?
Windows 10 Pro - 32GB DDR4 RAM - GEFORCE GTX 1080 8GB - OCTACORE AMD FX 3.8GHZ - WATERCOOLING.

Offline grindalf

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Re: What 3D Engine are people using now?
« Reply #1 on: November 10, 2018, 08:43:40 AM »
Im still using Blitz3D ;)

Offline Amon.

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Re: What 3D Engine are people using now?
« Reply #2 on: November 10, 2018, 09:27:52 AM »
Im still using Blitz3D ;)


:)


Does it work on windows 10? When you compile to .exe does it crash on windows 10 or suffer any unexplained crashes?
Windows 10 Pro - 32GB DDR4 RAM - GEFORCE GTX 1080 8GB - OCTACORE AMD FX 3.8GHZ - WATERCOOLING.

Offline STEVIE G

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Re: What 3D Engine are people using now?
« Reply #3 on: November 10, 2018, 10:13:46 AM »
Im still using Blitz3D ;)


:)


Does it work on windows 10? When you compile to .exe does it crash on windows 10 or suffer any unexplained crashes?

Blitz3d for me too.  Getting too old to start something new.  Only minor issue is that on first use, win10 asks for directplay install but if you include the dplayx.dll in the exe directory it works just fine.  There is also a version with dplay stuff ripped out.

Online Steve Elliott

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Re: What 3D Engine are people using now?
« Reply #4 on: November 10, 2018, 10:27:01 AM »
Quote
win10 asks for directplay install but if you include the dplayx.dll in the exe directory it works just fine.

In case anybody asks, if you look at Stevie's competition entries you also get that dll with the download.
Windows 10, 64-bit, 8Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)

Offline RemiD

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Re: What 3D Engine are people using now?
« Reply #5 on: November 10, 2018, 11:38:38 AM »
Blitz3d ! 8)
When i started to code games (for Windows) around 8-9 years ago, i have read several posts on the blitzbasic forum, about how it was going to cause compatibiliy problems in the near future and how this or this engine was more future proof.
Well look at some of us these days, still coding in blitzbasic and running the games / tools on recent versions of Windows OS. (and many of the future proof engines have disappeared), not so bad in term of compatibility...

Offline Naughty Alien

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Re: What 3D Engine are people using now?
« Reply #6 on: November 10, 2018, 12:55:56 PM »
..im lurking in a limbo, searching for something which offers complete physics/networking solution, but its not Unity-like system..orbiting around Urho, while looking over other things :)

Offline Qube

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Re: What 3D Engine are people using now?
« Reply #7 on: November 10, 2018, 01:49:18 PM »
After Blitz3D I moved on to GLBasic and when that became broke in many areas I moved on to AGK. In the last few months I've been dabbling with Unity.
Until the next time...

Offline Amon.

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Re: What 3D Engine are people using now?
« Reply #8 on: November 10, 2018, 02:03:07 PM »
We're all lost in the wilderness.


******QUEUE - ARRIVAL OF OPTIMUS PRIME MUSIC FROM 1ST TRANSFORMERS MOVIE*******


After many of the blitz languages were retired,


We were scattered across the Interweb. Some made it, others didn't.


In our ever growing fight against the tyranny of those that abandoned programming languages,

We found Qube. And SyntaxBomb. Our new home. To all blitzers, if you are out there.

WE ARE HERE. Waiting.
Windows 10 Pro - 32GB DDR4 RAM - GEFORCE GTX 1080 8GB - OCTACORE AMD FX 3.8GHZ - WATERCOOLING.

Offline RemiD

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Re: What 3D Engine are people using now?
« Reply #9 on: November 10, 2018, 03:21:19 PM »
Bobysait was working on a 3d engine for Blitzmax, with Blitz3d-like functions names, and what he showed was quite impressive, but not sure what he is doing now, and if he still works on it...

Blitzbasic / Blitz3d is good enough for my hobby experiments / creations anyway !

Offline grindalf

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Re: What 3D Engine are people using now?
« Reply #10 on: November 10, 2018, 06:17:56 PM »
Im still using Blitz3D ;)


:)


Does it work on windows 10? When you compile to .exe does it crash on windows 10 or suffer any unexplained crashes?

Works fine. I've run the exes across 5 different win 10 computers that I have in my household and like STEVIE G says as long as dxplay.dll is in the same folder as the exe there are no problems

Offline 3DzForMe

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Re: What 3D Engine are people using now?
« Reply #11 on: November 10, 2018, 11:46:30 PM »
I'm still using Blitz 3D, just created another demo trial on gpsrunner.co.uk, imports and compares tcx files (GPS) ,that's if I included directplay !
happy coding ;)

Offline bsisko

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Re: What 3D Engine are people using now?
« Reply #12 on: November 11, 2018, 12:42:38 AM »
I use:

Blitz3d
Cerberus - X

Torque (version 1.4) and T3D
Unity
3D Gamestudio
Lumberyard  (learning)

perhaps thats why its taking me so long to get something done!
Prepare to be assimilated !  Resistance is futile!

Offline Amon.

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Re: What 3D Engine are people using now?
« Reply #13 on: November 11, 2018, 09:56:24 AM »
I use:

Blitz3d
Cerberus - X

Torque (version 1.4) and T3D
Unity
3D Gamestudio
Lumberyard  (learning)

perhaps thats why its taking me so long to get something done!


lol, yeah but atleast you're experimenting with other engines. You never know, you may just find the one that clicks with you.


[edit]


for those using blitz3d: which IDE are you guys using or are you using the stock IDE that comes with Blitz3D.
Windows 10 Pro - 32GB DDR4 RAM - GEFORCE GTX 1080 8GB - OCTACORE AMD FX 3.8GHZ - WATERCOOLING.

Offline 3DzForMe

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Re: What 3D Engine are people using now?
« Reply #14 on: November 11, 2018, 10:10:28 AM »
Used a couple over the last decade, Protean until I found IDEal, IDEal has loads of functionality, a great IDE, highly recommend it  8)
happy coding ;)