I think this game has potential. On the right lines I think - keep progressing. Cute graphics and challenging gameplay.
Thanks, Steve. I've switched over completely to GameMaker Studio 2. It's taken a bit to get to know the GameMaker way of doing things but I'm loving it so far.
GameMaker Studio 2 is absolutely the best 2d game making middleware I've ever used. GML is simple and forgiving. The amount of helper functions available to aid in making your game is incredible. It really is a studio of 2d game making power and I can't see myself ever using anything else for 2D. I'm not a proficient coder so using other 2d engines with OOP this n that or having to code collision systems, path finding systems, particle emitters, etc myself is something I can't do yet, but, gamemaker takes all those headaches away and has everything needed to make a 2d game on a professional level and most importantly it looks after the not so experienced coder allowing them also to realize and make their games.
Quote from: Amon. on November 03, 2018, 06:30:52 AMGameMaker Studio 2 is absolutely the best 2d game making middleware I've ever used. GML is simple and forgiving. The amount of helper functions available to aid in making your game is incredible. It really is a studio of 2d game making power and I can't see myself ever using anything else for 2D. I'm not a proficient coder so using other 2d engines with OOP this n that or having to code collision systems, path finding systems, particle emitters, etc myself is something I can't do yet, but, gamemaker takes all those headaches away and has everything needed to make a 2d game on a professional level and most importantly it looks after the not so experienced coder allowing them also to realize and make their games. Now you're up and running you should enter the next game coding competition. There's two of us using GMS 2 for our entries already.If you need any help then feel free to give me a shout. I'm no expert but I've put a few games together now using it.