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Author Topic: Random procedural generation of Pac-Man like mazes  (Read 2438 times)

Offline TomToad

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Random procedural generation of Pac-Man like mazes
« on: November 01, 2018, 10:53:13 PM »
Now that the aMAZEing contest is over, I thought I'd create a little tutorial on how I created the pac-man like maze in my MineBlast game.

link
http://www.tomtoad.com/BlitzMax/MazeTutorial/index.html
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Offline Matty

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Re: Random procedural generation of Pac-Man like mazes
« Reply #1 on: November 02, 2018, 01:32:14 AM »
Excellent. That looks quite good. I like it. Nice simple way of explaining it too.
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Offline therevills

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Re: Random procedural generation of Pac-Man like mazes
« Reply #2 on: November 02, 2018, 01:32:56 AM »
Cool! Thanks for sharing!  8)

Maybe you could expand on it and add chapters for moving around in the maze for the player and AI via A* etc :)

Offline Qube

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Re: Random procedural generation of Pac-Man like mazes
« Reply #3 on: November 02, 2018, 08:13:51 AM »
Nice technique. Always cool to see approaches to level generation. I’ve never done this side in my games and I’d like to give that random element.
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Offline Steve Elliott

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Re: Random procedural generation of Pac-Man like mazes
« Reply #4 on: November 02, 2018, 09:27:04 AM »
An interesting topic, thanks for sharing.
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Offline 3DzForMe

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Re: Random procedural generation of Pac-Man like mazes
« Reply #5 on: November 02, 2018, 12:54:23 PM »
A nice tutorial, thanks for sharing.

 

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