January 22, 2019, 01:09:43 AM

Author Topic: WIP - 'The Young Prince' - Party based RPG  (Read 1342 times)

Offline RemiD

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Re: WIP - 'The Young Prince' - Party based RPG
« Reply #30 on: October 23, 2018, 07:06:39 PM »
i like your original art, and i had a similar idea to make random characters using bodyparts and clothparts and armorparts and weapons, but imo the gameplay is really boring (all looks automated and the player is like a spectator)

maybe play a few games like baldur's gate, shining force, diablo, arcanum/fallout, heroquest, to get some ideas about fun captivating gameplay... (imo)
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Offline Matty

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Re: WIP - 'The Young Prince' - Party based RPG
« Reply #31 on: October 30, 2018, 07:11:36 PM »
From feedback I've decided to remake the game into more of an 'action' game with some differences ... version 2 of the game.....

A number of people suggested continuing working on this...I'm going to do so...just might take it in a slightly different direction to improve on it...(there are also other forums where I received useful feedback too)


Link to my thoughts on the next stage of development.

http://www.concavetales.com/exercises/?page=4635

Offline RemiD

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Re: WIP - 'The Young Prince' - Party based RPG
« Reply #32 on: October 30, 2018, 08:59:09 PM »
imo : focus on creating a fun addictive gameplay first, and focus on the animations / sounds / special effects / HUD / menus only when you think it is worth going further.

animation is really a time consuming process, whether it is 2D or 3D...
DualCore AMD E-450, 1646 MHz - 6 Go DDR3 1333 SDRAM - AMD Radeon HD 6320 Graphics (384 Mo) - Windows 7 Home Premium - DirectX 11.0