September 19, 2018, 02:50:33 PM

Author Topic: A Knight's Maze - Syntax Bomb Game Competition Sept to Oct 2018  (Read 136 times)

Offline therevills

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A Knight's Maze - Syntax Bomb Game Competition Sept to Oct 2018
« on: September 12, 2018, 11:13:41 AM »
I've decided to go more retro than every before for my entry to the Maze Compo... by using the GameBoy colour palette and resolution (160x144).

Currently creating the graphics for the main character: The Knight

Offline c0d3r9

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Re: A Knight's Maze - Syntax Bomb Game Competition Sept to Oct 2018
« Reply #1 on: September 12, 2018, 01:02:47 PM »
Looks nice.
Did you paint every animationframe by hand?

Offline therevills

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Re: A Knight's Maze - Syntax Bomb Game Competition Sept to Oct 2018
« Reply #2 on: September 13, 2018, 01:07:13 AM »
Looks nice.
Thanks - hopefully I can continue the look :)
Quote
Did you paint every animationframe by hand?
Yeah, I use PyxelEdit to create the images and animation.

Offline Steve Elliott

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Re: A Knight's Maze - Syntax Bomb Game Competition Sept to Oct 2018
« Reply #3 on: September 13, 2018, 10:05:12 AM »
Kudos for painting every animation frame by hand.   8)
Windows 10, 64-bit, 8Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)

Offline c0d3r9

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Re: A Knight's Maze - Syntax Bomb Game Competition Sept to Oct 2018
« Reply #4 on: September 13, 2018, 10:39:50 AM »
I buyed pyxeledit some month ago too.
Its time to create something with it ;)

Offline therevills

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Re: A Knight's Maze - Syntax Bomb Game Competition Sept to Oct 2018
« Reply #5 on: September 13, 2018, 11:10:09 AM »
Running, Attacking, Hurt, Death and Defending  :)