October 19, 2019, 02:11:48 AM

Author Topic: Code a game competition - Sep 1st to Oct 14th  (Read 11383 times)

Offline Qube

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #15 on: September 02, 2018, 02:20:16 AM »
Not quite sure yet about maybe doing my own take on Rockman - Vic 20 game - which was inspired by Boulderdash. If the map has a layout like the one shown in the image, would you consider that maze themed enough? Think I need to clarify that before I go any further with the idea.

Looking at the screen shot then I believe it would fit into :

Maze = A maze is a confusing pathway that has many branches, choices of path, dead-ends, hidden doors, etc. You can get lost in a maze.

So I'd say that it qualifies as a "maze".

If you look at all the sections of your screenshot then stick them all together and you have a maze environment.
Until the next time...

Offline Xerra

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #16 on: September 02, 2018, 10:16:38 AM »
Cool. I'll give that a bit more thought then. Always wanted to do a game where the environment was your main enemy. Don't think I'll copy the music from that game, however. It was dreadful :-)


Offline STEVIE G

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #17 on: September 02, 2018, 10:22:05 AM »
Do we have to have hidden doors in the maze for it to be a valid entry?  I'm going for a pac-man style maze variant.

Offline Xerra

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #18 on: September 02, 2018, 10:32:17 AM »
Do we have to have hidden doors in the maze for it to be a valid entry?  I'm going for a pac-man style maze variant.

Surely Pacman is a maze game in itself, regardless of hidden doors? I can't see why it wouldn't qualify on that alone.

Offline Qube

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #19 on: September 02, 2018, 10:47:38 AM »
Do we have to have hidden doors in the maze for it to be a valid entry?  I'm going for a pac-man style maze variant.
Nah, its just an option of the maze genre. A maze offers many options but hidden doors are not required for it to be a maze based game.
Until the next time...

Offline STEVIE G

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #20 on: September 02, 2018, 10:48:20 AM »
Do we have to have hidden doors in the maze for it to be a valid entry?  I'm going for a pac-man style maze variant.
Nah, its just an option of the maze genre. A maze offers many options but hidden doors are not required for it to be a maze based game.

Cool.

Offline Qube

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #21 on: September 04, 2018, 06:53:18 AM »
So.. I have a game in mind with most elements planned out and this evening I fired up my 3D modelling app to begin creating some models. 30 seconds in I get an email through with a multipoint list of requests to update an existing app, grrr. So for the next few days the amount of time spent on this comp will be a whopping 30 seconds :(

Hopefully I'll get a chance to go for this comp but for now I just don't know at the moment. So depressing when you have the urge to create :P
Until the next time...

Offline Derron

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #22 on: September 04, 2018, 07:03:47 AM »
I know these "can you please..." emails nagging you kindly for some "asap" stuff.

There is one option to make some time: work harder and more efficient. So instead of 3 days you only need 1,5 days + 35 cup of teas/coffee. Then you get a whopping 1.5 days just for the competition entry (and a varying amount of sleep times with your beloved pillow). Good idea?


bye
Ron

Offline Qube

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #23 on: September 04, 2018, 07:24:58 AM »
I know these "can you please..." emails nagging you kindly for some "asap" stuff.

There is one option to make some time: work harder and more efficient. So instead of 3 days you only need 1,5 days + 35 cup of teas/coffee. Then you get a whopping 1.5 days just for the competition entry (and a varying amount of sleep times with your beloved pillow). Good idea?


bye
Ron

Lol, after 35 cups of tea I’ll of spent more time in the kitchen and more time going to the loo than coding :P
Until the next time...

Offline iWasAdam

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #24 on: September 04, 2018, 08:08:25 AM »
mmm. no coding yet... still brainstorming:


work on paper done approx 1983, finally transferred to real pixels 2018!

Maze of Doom - perhaps? Monkey's On the Knees!

Offline Derron

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #25 on: September 04, 2018, 08:13:25 AM »
That dude looks very similar to my hero ... will have to change color of the throusers. Let me guess: not really inspired by Alan Quartermain but Indy ;-)

Why not adding 2 pixels for a lil "joint" and call it Tomb Stoned?


bye
Ron

Offline iWasAdam

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #26 on: September 04, 2018, 08:33:13 AM »
 ;D
Stil Brainstorming. but TombStoned is a great thought

Offline Xerra

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #27 on: September 04, 2018, 05:37:13 PM »
Why not adding 2 pixels for a lil "joint" and call it Tomb Stoned?

Haha, that's a great idea. Do it, Adam :-)

Offline Steve Elliott

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #28 on: September 04, 2018, 08:33:05 PM »
Some nice pixel art there  8)
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Offline iWasAdam

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Re: Code a game competition - Sep 1st to Oct 14th
« Reply #29 on: September 05, 2018, 06:19:25 AM »
I think I'm starting to get a concept idea:
building with different floors - each a maze
pick your group and raid the building...