multithreading in ng

Started by meems, June 30, 2018, 15:15:40

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meems

how well is ng tested with threading? I've just split my process into 2 non overlapping threads and it causes problems : not the type of problems I'd expect with threads. Problems with 'tex's. Tried running in legacy and different problems, ones I'd expect from threading. I expect I'll be posting them here once I've minimized the code that creates the bug.

meems

oh ok, i think i've figured it out. threads require their own call to Graphics, they can't use the global Graphics.

Derron

Graphics stuff should for now be run in the main thread.

Bye
Ron