June 18, 2019, 06:38:34 AM

Author Topic: Cerberus X : Future Linux and OSX builds  (Read 2128 times)

Offline MikeHart

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Re: Cerberus X : Future Linux and OSX builds
« Reply #15 on: May 03, 2018, 08:40:49 AM »
@Mike a question for you. In cerberusX you use ted2. how different is this from ted2 used in monkey2? The reason I ask is I have an updated version of ted2 here with more features?

It is still the QT based TED, but enhanced with features like themes and other stuff. It is slowly growing. Maybe because of the themes you thought it was Monkey2s Ted2?

Offline iWasAdam

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Re: Cerberus X : Future Linux and OSX builds
« Reply #16 on: May 03, 2018, 08:46:44 AM »
interesting I didn't know that monkey Ted2 was QT based. monkey2 Ted2 is custom (mojox) based.

Offline MikeHart

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Re: Cerberus X : Future Linux and OSX builds
« Reply #17 on: May 03, 2018, 08:59:11 AM »
interesting I didn't know that monkey Ted2 was QT based. monkey2 Ted2 is custom (mojox) based.

I know. And it would be great if I can create something similar. For this the first stepping stone would be to bring Truetype based font rendering to CX.

Offline Derron

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Re: Cerberus X : Future Linux and OSX builds
« Reply #18 on: May 03, 2018, 11:11:07 AM »
Why not create a language plugin for one of the major IDEs: IntelliJ, Atom, Visual Studio Code ... this way you only need to tackle the language instead of fighting "editor functionality" too (especially: debugging, refactoring, project management, deployment, intellisense, ...).


@ old hardware
Just parallel install linux (give it 20gigs and it will be more than happy). Install a Xubuntu if you really like to have "ubuntu as basis" - or Linux Mint XFCE. It should run smooth there, and if not: install Lubuntu or even less hardware hungry distributions. You might also consider replacing the 250gig sata drive with a 120gb ssd (should be below 50eur), helps regarding long compilation times.
And if you really bought another computer: you might consider making the old device linux based so you are able to run it "non-virtualized". As it is an AMD cpu things aren't easy if you want to use it as a Hackintosh (Mac OS on "PC hardware").

bye
Ron

Offline Rick Nasher

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Re: Cerberus X : Future Linux and OSX builds
« Reply #19 on: May 03, 2018, 03:07:24 PM »
Quote
I need to work out again!
I know the feeling..
I'm from the summer of '69, so you beat me.

Quote
Cube: when does the Bingo session start again?
Ghighighi rofl 
But when *does* the bingo start? I didn't see the announcement or perhaps I forgot.  ;)
A well I'll just take a little stroll with my walker then (if they let me out at least, they keep changing that darn key code and I don't understand why they painted trees over what is supposed to be the exit? )

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 B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
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Offline GaborD

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Re: Cerberus X : Future Linux and OSX builds
« Reply #20 on: May 03, 2018, 04:47:30 PM »
Maaaan, so many old farts.  8)
I am a 1969er too.

Offline Steve Elliott

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Re: Cerberus X : Future Linux and OSX builds
« Reply #21 on: May 03, 2018, 08:01:40 PM »
Another 69er here.  And I'm going to the gym tomorrow.  Maybe tomorrow  ;)
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
MacOS Mojave, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB.
Linux Mint 19.1, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).

Offline Rick Nasher

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Re: Cerberus X : Future Linux and OSX builds
« Reply #22 on: May 03, 2018, 09:47:09 PM »
Discussed my lack of fitness with my gf and she got me some protein shake stuff and a cheap inflatable kayak at the Action discounter 8) . Let's see if I can actually get myself in gear this summer (again). :-[
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 B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
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Offline Qube

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Re: Cerberus X : Future Linux and OSX builds
« Reply #23 on: May 03, 2018, 10:48:17 PM »
I can see a lot of us ain't spring chickens anymore :o - Ah well, too late to grow up now ;D
Until the next time...

Offline Rick Nasher

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Re: Cerberus X : Future Linux and OSX builds
« Reply #24 on: May 06, 2018, 01:59:06 AM »
If I had only known the things I know now when I was a youngster..  ;D
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 B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
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Offline MikeHart

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Re: Cerberus X : Future Linux and OSX builds
« Reply #25 on: May 08, 2018, 06:04:15 AM »
Enough of all the old talk. The "how to build a dating app" class for senior devs beginns at 3pm in the cafeteria.


Besides that....


THANK YOU to Rick and Cube! With your help and other CX user, i am able to order the new PC tonight.


And THANK YOU to iwasAdam who provided me with a Mac Mini so i can maintain CX for OSX and iOS further.


You guys are unbelievable! Thank you!

Offline 3DzForMe

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Re: Cerberus X : Future Linux and OSX builds
« Reply #26 on: May 28, 2018, 06:11:50 AM »
Great to hear you've some newer dev boxes on the way, should help with Cerberus Dev. Might get a 64bit dev box for my birthday.... In the mean time, a re-install of W7 helped resurrect my aging B3D box.

We've two inflatable Kayaks which get dusted off roughly once a year - brilliant fun.

I'm from the summer of '71, a mere whipper snapper from you guys from the sixties ;)

Just under 3 weeks until me and my son try my first sprint tri in 10 years - did my first 32K ride followed by a 3.1K run yesterday, fairly sapped my mojo :)

Offline Rick Nasher

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Re: Cerberus X : Future Linux and OSX builds
« Reply #27 on: May 28, 2018, 09:24:50 PM »
[very off topic]
@3DzForMe
Quote
We've two inflatable Kayaks which get dusted off roughly once a year - brilliant fun.
Me too, not a professional one but still good fun for couple of years.

Used to have a Pathfinder II, which I equipped with a fin underneath made out of bathslipper of all things lol, for tracking was very very poor before that addition. Last year it got punctured though and as my health declined couldn't be bothered to fix it(doubt if would hold under pressure also).
 
But last month my girlfriend picked up this Intex Explorer K2 for cheap.


Can't wait to try it out, but I better get into shape before I do(working at it).  ;)
_______________________________________
 B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
_______________________________________