November 15, 2019, 09:01:17 AM

Author Topic: HardCoal Editor  (Read 2100 times)

Offline Hardcoal

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HardCoal Editor
« on: April 26, 2018, 05:17:36 PM »
Hi.. I just want to Share/Update my progress..

I did solve lots of problems.. But I still didn't get into a state where it is easy to make a game with My Editor.
It must be done the right way, or it will be just another Editor.

I have a new brilliant Idea, and I want things to be as visible as possible.

though honestly, it's rather frustrating that I still didn't get where I wanted to by now. but that's how it is when you invent things as you go

And it's important to keep Trying..

More updates Coming Soon..

Also, It is better to wait in patient then to release something that is not exactly what you think ok

Offline Hardcoal

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Re: HardCoal Editor
« Reply #1 on: May 01, 2018, 12:02:23 PM »
One More Step..

Offline Hardcoal

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Re: HardCoal Editor
« Reply #2 on: May 03, 2018, 07:57:01 PM »
Just a little tiny demo i did with my editor.. dont expect too much..  I just wanted to release something..
and show some basic movements..
I'm planning to make a demo for various types of games, all in one Demo, but still lots of things to solve..

Like for example Collision Issues..



Download: https://drive.google.com/open?id=1vwkCYVfyIYQ4wCY1Buvv40VqvDFtSK7Y

Offline Rooster

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Re: HardCoal Editor
« Reply #3 on: May 03, 2018, 11:54:22 PM »
I'll take a look at it when I have a better internet connection. :)

Offline Hardcoal

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Re: HardCoal Editor
« Reply #4 on: May 04, 2018, 05:05:05 AM »
It takes like 10 minutes to make what i did with this demo using the editor. (when you know what you doing it take 3 minutes)

I just spew this one out to take it out of my system,

The next thing will be far more impressive..

This one has like 2 out of 10 impression rate in my level scale.

now, back to the frustrating work of improving.

there is a lot of small detail work that improve the experience of using it
which only when all the details are coming all together, only than it can be valued for its true value.

whenever i improve something i instantly notice it. (Obviously if it works well)

Offline Rooster

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Re: HardCoal Editor
« Reply #5 on: May 05, 2018, 12:22:22 AM »
Just gave it a spin, works well on my end.  :)

Offline Hardcoal

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Re: HardCoal Editor
« Reply #6 on: May 05, 2018, 01:59:33 AM »
Yea. it works, that's an important info.. Good enough for now

Offline 3DzForMe

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Offline Hardcoal

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Re: HardCoal Editor
« Reply #8 on: May 05, 2018, 12:28:50 PM »
i know this issue with those dll's
i download them manually and put them either on the xors folder on in system32 folder

Offline 3DzForMe

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Re: HardCoal Editor
« Reply #9 on: May 05, 2018, 05:36:10 PM »
Hardcoal, I think you could just include them in the root of your executable folder and it would work for all and sundry. Good work by the way  ;)

Offline Hardcoal

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Re: HardCoal Editor
« Reply #10 on: May 05, 2018, 09:16:13 PM »
I thought i have, Guess I was wrong :p

Offline Hardcoal

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Re: HardCoal Editor
« Reply #11 on: May 08, 2018, 09:19:31 PM »
Update Progress..

Ok i've made ReloadMap work..

I know it means nothing to people here , but its is another step forward for me

More Improvements have been Added..


Offline Hardcoal

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Re: HardCoal Editor
« Reply #12 on: May 22, 2018, 04:40:01 AM »
 ??? ::)   I think ive said it all

Offline Hardcoal

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Re: HardCoal Editor
« Reply #13 on: October 21, 2019, 12:14:11 AM »
Ok, After a long break, I continue working on this project..
Hope to show some results soon..

Offline fielder

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Re: HardCoal Editor
« Reply #14 on: October 23, 2019, 09:50:42 AM »
good work :)